High level project workflow

Posted by user775060 on Game Development See other posts from Game Development or by user775060
Published on 2012-12-20T09:42:54Z Indexed on 2012/12/20 11:13 UTC
Read the original article Hit count: 357

Filed under:
|

We are a small software company trying our hand at our second game. Since our first games' process was a living nightmare (since we used webdevelopment workflow) I have decided to educate myself on how to manage a game project on a high level.

How does your process work, from idea to launch? Preferably in situations where you have a team that needs to cooperate.

I've seen these 2 links, which are useful in a way, but was wondering if there are better/more comprehensive ways to do this?

http://www.goodcontroller.com/blog/?p=136

http://gogogic.wordpress.com/2009/02/09/symbol6-how-we-created-an-iphone-game/

All input would be infinitely appreciated.

© Game Development or respective owner

Related posts about process

Related posts about management