obtain OpenGL camera(view) matrix from openCV findhomography

Posted by user1828449 on Stack Overflow See other posts from Stack Overflow or by user1828449
Published on 2013-06-26T04:15:45Z Indexed on 2013/06/26 4:21 UTC
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I want to build an AR application on Android by opencv and opengl. I found GL_MODELVIEW can place camera and model in world coordinates like the following link

I tried to load a simple model-view matrix by gl.glLoadMatrixf(newMat, 0); and it works so I want to draw 3d model on the top of my target image if i got the four corner points of the target image because model-view matrix is needed

I want to know if I can obtain the camera view matrix by opencv's findhomography

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