How to handle a player's level and its consequent privileges?
Posted
by
Songo
on Game Development
See other posts from Game Development
or by Songo
Published on 2013-04-30T11:48:33Z
Indexed on
2013/06/29
16:30 UTC
Read the original article
Hit count: 336
I'm building a game similar to Mafia Wars where a player can do tasks for his gang and gain experience and thus advancing his level.
The game is built using PHP and a Mysql database.
In the game I want to limit the resources allowed to player based on his level.
For example:
________| (Max gold) | (Max army size) | (Max moves) | ...
Level 1 | 1000 | 100 | 10 | ...
Level 2 | 1500 | 200 | 20 | ...
Level 3 | 3000 | 300 | 25 | ...
.
.
.
In addition certain features of the game won't be allowed until a certain level is reached such as players under Level 10 can't trade in the game market, players under Level 20 can't create alliances,...etc.
The way I have modeled it is by implementing a very loooong ACL (Access Control List) with about 100 entries (an entry for each level).
However, I think there may be a simpler approach to this seeing that this feature have been implemented in many games before.
© Game Development or respective owner