Is it me or is pygame.key.get_pressed() not working?

Posted by user1321527 on Stack Overflow See other posts from Stack Overflow or by user1321527
Published on 2013-06-28T19:33:14Z Indexed on 2013/06/29 4:21 UTC
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okay, so I am making a basic space-ship game.

I can't get rotation to work because it scrambles the bitmap, but that's for another question.Should I even use a gif? any other filetype suggestions?

back to the actual point here, so:

k = pygame.key.get_pressed()

yeah, self explanatory. this doesn't work, as it returns each key as pressed.

so, somewhere else:

d = k[pygame.K_d]

and another line:

print d

and another:

if d:

So, k returns as each key on the keyboard pressed.

d returns 0 indefinitely, whether or not d is pressed.

d is always 0.

the statement about d therefore is never true.

Why is this happening?

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