Setting Higher Z-Index for Sprite
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by
Siddharth
on Game Development
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Published on 2013-06-30T05:23:12Z
Indexed on
2013/06/30
10:28 UTC
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For my game, I have to set highest z index for my sprite. At present, I wrote following code but didn't work for me.
Sprite houseSprite = new Sprite(pX, pY,
textureManager.houseBgRegion.deepCopy(),
mVertexBufferObjectManager);
attachChild(houseSprite);
houseSprite.setZIndex(500);
sortChildren();
My requirement did not satisfied with setting sprite in the HUD. So any how I have to apply highest z index. Also in my game sprites are dynamically generated as per game play.
So members please share your thoughts.
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