C# Cursor stuck on busy state
Posted
by
Ben
on Game Development
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or by Ben
Published on 2013-05-02T21:25:41Z
Indexed on
2013/07/01
23:16 UTC
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So I implemented a fixed time step loop for my C# game. All it does at the moment is make a square bounce around the screen. The problem I'm having is that when I execute the program, the window doesn't allow me to close the program and the cursor is stuck on the busy icon. I have to go into visual studio and stop the program manually.
Here's the loop at the moment public void run() { int updates = 0; int frames = 0; double msPerTick = 1000.0 / 60.0; double threshhold = 0; long lastTime = getCurrentTime(); long lastTimer = getCurrentTime();
while (true)
{
long currTime = getCurrentTime();
threshhold += (currTime - lastTime) / msPerTick;
lastTime = currTime;
while (threshhold >= 1)
{
update();
updates++;
threshhold -= 1;
}
this.Refresh();
frames++;
if ((getCurrentTime() - lastTimer) >= 1000)
{
this.Text = updates + " updates and " + frames + " frames per second";
updates = 0;
frames = 0;
lastTimer += 1000;
}
}
}
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