Time development vs production values

Posted by Pier on Game Development See other posts from Game Development or by Pier
Published on 2013-07-01T14:53:48Z Indexed on 2013/07/01 16:30 UTC
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I have to choose between a framework I already know (Adobe Air), and a framework I know nothing about but is more powerful (Unity). I can do the mobile game I have in mind with both platforms, but the quality of the graphics and development time would be quite different.

From an indie mobile perspective, are more detailed graphics justifiable commercially? Is there any objective study that throws some solid conclusions about that?

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