which flash 3d particle engine generate such xml file
Posted
by
Huang F. Lei
on Game Development
See other posts from Game Development
or by Huang F. Lei
Published on 2013-07-01T17:42:03Z
Indexed on
2013/07/01
23:15 UTC
Read the original article
Hit count: 292
I found some particle config files like below one, but I don't know which flash 3d particle engine use them, they are different from away3d's which use 'root' as root element of xml.
<effect pos="0 0 0">
<property cache="1" lifetime="10000"/>
<mesh blendmode="add">
<path>
<frame y="100" durtime="1000" x="0" z="0"/>
</path>
<scale>
<frame y="0.2000000001" durtime="300" x="2.2" z="2.2"/>
<frame y="0.4" durtime="300" x="2.7" z="2.7"/>
</scale>
</mesh>
<vibrate delayTime="100" amplitude="10" durationTime="750" intension="50"/>
<quad billboard="false" >
</quad>
<particle global="false" pos="">
<scale>
<frame y="1" durtime="0" x="1" z="1"/>
<frame y="1" durtime="2000" x="1.5" z="1.5"/>
</scale>
</particle>
</effect>
© Game Development or respective owner