which flash 3d particle engine generate such xml file

Posted by Huang F. Lei on Game Development See other posts from Game Development or by Huang F. Lei
Published on 2013-07-01T17:42:03Z Indexed on 2013/07/01 23:15 UTC
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I found some particle config files like below one, but I don't know which flash 3d particle engine use them, they are different from away3d's which use 'root' as root element of xml.

<effect pos="0 0 0">
  <property cache="1" lifetime="10000"/>
  <mesh blendmode="add">
    <path>
      <frame y="100" durtime="1000" x="0" z="0"/>
    </path>
    <scale>
      <frame y="0.2000000001" durtime="300" x="2.2" z="2.2"/>
      <frame y="0.4" durtime="300" x="2.7" z="2.7"/>
    </scale>
  </mesh>
  <vibrate delayTime="100" amplitude="10" durationTime="750" intension="50"/>
  <quad billboard="false" >
  </quad>
  <particle global="false" pos="">
    <scale>
      <frame y="1" durtime="0" x="1" z="1"/>
      <frame y="1" durtime="2000" x="1.5" z="1.5"/>
    </scale>
  </particle>
</effect>

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