Android Live Testing

Posted by Matthew Dockerty on Game Development See other posts from Game Development or by Matthew Dockerty
Published on 2013-10-19T01:26:27Z Indexed on 2013/10/19 10:16 UTC
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I am making a game for android and in it I am using sensors which are not available in the emulator. At the moment I am connecting my device and transferring the apk, then installing to test but that is a pain to do, and I have gotten to the stage where I need to start logging values for debugging. I have gone into the run configs of my app and set it to prompt me to pick a device, but my device is never in the list when it is connected to my PC and I try to run it. How am I supposed to set it up to work properly?

Thanks for the help.

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