Android Live Testing
Posted
by
Matthew Dockerty
on Game Development
See other posts from Game Development
or by Matthew Dockerty
Published on 2013-10-19T01:26:27Z
Indexed on
2013/10/19
10:16 UTC
Read the original article
Hit count: 328
I am making a game for android and in it I am using sensors which are not available in the emulator. At the moment I am connecting my device and transferring the apk, then installing to test but that is a pain to do, and I have gotten to the stage where I need to start logging values for debugging. I have gone into the run configs of my app and set it to prompt me to pick a device, but my device is never in the list when it is connected to my PC and I try to run it. How am I supposed to set it up to work properly?
Thanks for the help.
© Game Development or respective owner