How to show other characters in online 2D rpg
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Loligans
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Published on 2013-10-12T21:21:13Z
Indexed on
2013/10/20
16:12 UTC
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Hit count: 286
java
|client-server
I have Player 1 and Player 2
I am using Json to send and retrieve player data between the client and the server, but when another player logs in, and is in the same map, how would I send that data to both players to update the graphics engine to show there are 2 Players on the map?
About my game
- it is a 2D RPG tile based game
- it is 24x15 Tiles
- it is Real time Action
- it should interact anywhere between 10-150 ping
- players interact with each other when in the same map and can see each other moving around
- the game world is persistent, and is saved when the server shuts down
Right now the server just sends the player Only their information which is inside a Json Object
Here is an example of what I am talking about
If you notice there are 2 separate characters in 2 separate clients, but they are running on the same server. I am trying to get them to show up on both clients, but I don't know how I should accomplish this. Should I send it as an added value in the Json object?
Also what is the name of this process so I can look it up and find more info on it?
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