Movement of body after applying weld joint
Posted
by
ved
on Game Development
See other posts from Game Development
or by ved
Published on 2013-10-22T18:59:40Z
Indexed on
2013/10/22
22:04 UTC
Read the original article
Hit count: 283
I have two rectangular bodies. I've applied Weldjoint
successfully on these bodies.
I want to move that joined body by applying linear impulse. After weld joint, these two bodies becomes single body right? How do I apply force/impulse on the joined body?
I am using Box2D with LibGDX.
I've tried this:
polygon1.applyLinearImpulse(new Vector2(-5, 0), polygon1.getWorldCenter(), true);
I thought that if I move polygon1
then polygon2
will also move due to my weld joint
but it is not working properly.
Why don't they move together after being welded?
© Game Development or respective owner