How is Basic Physics applied in CS/SE?

Posted by Wulf on Programmers See other posts from Programmers or by Wulf
Published on 2013-10-23T04:15:56Z Indexed on 2013/10/23 10:15 UTC
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What basic physics principles do software engineers and/or computer scientists use to help solve specific or common problems?

The first one that came to my head was creating a Physics engine for a game; physics is involved, as it requires knowledge of:

  • Forces and Motion: Kinematics, Dynamics, Circular Motion

However, I need another example, but haven't come across one that involves basic physics. Please consider the following basic physics (grade 12 level) concepts:

  • Energy and Momentum: Work and Energy, Momentum and Collisions, Gravitational and Celestial Mechanics

  • Electric, Gravitational & Magnetic Field: Electric Charges and Electric Field, Magnetic Fields and Electomagnetism

  • The Wave Nature of Light: Waves and Light, Wave Effects of Light

  • Matter-Energy Interface: Einstein’s Special Theory of Relativity, Waves, Photons and Matter, Radioactivity and Elementary Particles

I will be happy with any response; Keywords for google, names of methods like raycasting, etc.

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