How to send native texture ptr from Unity web player to a browser plug-in?
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Published on 2013-10-31T10:20:37Z
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I have written an NPAPI browser plug-in (using Firebreath) that Unity uses to access Kinect camera. I can retrieve skeleton data from Unity through JavaScript easily since it isn't too big but the problem is in retrieving color image data.
Is it possible to send a native texture pointer (GetNativeTexturePtr) from Unity through JavaScript into the C++ plug-in so that it can write the texture data directly? (tested in standalone version and it works)
Any other suggestions on how to transfer image data from browser plug-ins to Unity web player are very welcome.
Thanks.
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