How do I load a libGDX Skin on Android?
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Lukas
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Published on 2013-11-03T19:13:21Z
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2013/11/03
22:20 UTC
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I am pretty desperate searching for a solution to load ui skins into my android app (actually it is not my app, it is a tutorial I'm following). The app always crashes at this part:
assets.load("ui/defaultskin/defaultskin.json", Skin.class, new SkinLoader.SkinParameter("ui/defaultskin/defaultskin.atlas"));
The files are the ones from the bitowl tutorial: http://bitowl.de/day6/ I guess Gdx.files.internal doesn't work on android, since the app crashed with this, too.
Thanks for helping me out,
Lukas
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