iphone-AVAudio Player Crashes
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Published on 2013-09-20T15:14:11Z
Indexed on
2013/11/04
15:54 UTC
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I have an app that uses an avaudio player for two things. One of them is to play an explosion sound when a uiimageview collision is detected, and the other is to play a lazer sound when a button is pressed. I declared the audioplayer in the .h class, and I call it each time the button is clicked by doing this:
NSURL *url = [NSURL fileURLWithPath:[[NSBundle mainBundle]
pathForResource:@"/lazer"
ofType:@"mp3"]];
NSError *error;
audioPlayer = [[AVAudioPlayer alloc]
initWithContentsOfURL:url
error:&error];
if (error)
{
NSLog(@"Error in audioPlayer: %@",
[error localizedDescription]);
} else {
[audioPlayer prepareToPlay];
}
[audioPlayer play];
This works fine, but after many uses of the game, the audio will stop play when i hit the button, and when a collision is detected, the game crashes. Here is my crash log:
2013-09-18 18:09:19.618 BattleShip[506:907] 18:09:19.617 shm_open failed: "AppleAudioQueue.41.2619" (23) flags=0x2 errno=24 (lldb)
Suggestions? Could there be something to do with repeatedly creating an audio player? Alternatives maybe?
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