How closely can a game resemble another game without legal problems

Posted by Fuu on Game Development See other posts from Game Development or by Fuu
Published on 2010-07-27T05:31:20Z Indexed on 2013/11/06 4:21 UTC
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The majority of games build on successes of other games and many are downright clones. So where is the limit of emulating before legal issues come into play? Is it down to literary or graphic work like characters and storyline that cause legal problems, or can someone actually claim to own gameplay mechanics?

There are so many similar clone games out there that the rules are probably very slack or nonexistent, but I'd like to hear the views of more experienced developers / designers.

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