How to deal with characters picking up and dropping objects in a 2D game
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Published on 2013-08-09T12:08:01Z
Indexed on
2013/11/07
16:14 UTC
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I'm quite new to game development, so would like to get a consensus on methods of doing this.
My game features a 2D character that is able to pick up and drop objects, for example, a stick. My question is: is it advisable / possible to manipulate the image of the character and image of the stick to make it look like the character is now carrying a stick; or is it best to have a separate sprite sheet for the character with the stick and the character without?
EDIT:
To be clear - I have a lot of characters, with a few items (4 separate items and over 20 characters)
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