General visual effects to meshes/entities

Posted by Pacha on Game Development See other posts from Game Development or by Pacha
Published on 2013-10-06T10:17:12Z Indexed on 2013/11/08 4:21 UTC
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I am trying to add some visual effects to some entities, meshes, or whatever you want to call them as they are looking pretty dull in my game right now.

What I want to achieve is this: http://youtu.be/zox8935PLw0?t=36s (the "texture" gets disintegrated and then goes back to normal, covering the whole mesh.)

Also I would like to know what is the best way to add effects like the one in the video to my game (for example, thunder effects, shattering, etc.) I know that I can do some things with shaders, but I haven't learned them too well and I am still in a beginner level.

I am using Ogre3D, and GLSL for shaders.

Thanks!

Note: this is a screen-shot of my game, I want to apply the effect in the video to my main character):

enter image description here

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