How do multi-platform games usually store save data?

Posted by PixelPerfect3 on Game Development See other posts from Game Development or by PixelPerfect3
Published on 2013-11-08T01:15:18Z Indexed on 2013/11/08 4:20 UTC
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I realize this is a bit of a broad question, but I was wondering if there is a "standard" in the industry when it comes to storing save data for games (and is it different across platforms - Xbox/PS/PC/Mac/Android/iOS?)

For example for a game like Assassin's Creed or The Walking Dead: They are on multiple platforms and they usually have to save enough information about the player and their actions. Do they use something like XML files, databases, or just straight binary dumps? How much does it differ from platform to platform?

I would appreciate it if someone with experience in the game industry would answer this.

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