Pyglet: How to use second screen's vsync

Posted by BaldDude on Game Development See other posts from Game Development or by BaldDude
Published on 2013-08-16T20:12:00Z Indexed on 2013/11/12 22:05 UTC
Read the original article Hit count: 554

Filed under:
|

does anybody know if it's possible to use the vsync of the second monitor instead of the first one with pyglet?

I have 2 monitors, one running at 60Hz and the other at 120Hz. I want to be able to set my application on whatever monitors I have, and have the application use the monitor's rate to swap the buffers.

This needs to be cross platform.

I found this information... pyglet.window

But I was wondering if anybody knows a way...

Thanks for your help.

© Game Development or respective owner

Related posts about opengl

Related posts about pyglet