Android App crashing on one device only

Posted by Daniel1402 on Stack Overflow See other posts from Stack Overflow or by Daniel1402
Published on 2013-11-13T01:39:36Z Indexed on 2013/11/13 3:54 UTC
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I am working on a new game that works perfectly on my test devices, 7-inch tablets and smartphones. But it crashes on my Galaxy Tab2 10-inch tablet with an Out of memory error. It always crashes when I start to play a second game! I have spent a full week checking the codes and I cannot figure out what is wrong.

When I play from the menu screen, everything works fine. When I want to replay a game level from the level screen, the game will crash on the second launch. The level screen is made of 3 fragments, each with 32 buttons (4kB in size). I tried to keep only one fragment in memory with viewPager.setOffscreenPageLimit(1); but it does not solve the problem.

Could someone stir me in some direction as to where to look for the potential problem? Why is the 10-inch tablet the only one to crash?

Thanks.

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