Child object free movement on Parent object
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The415
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Published on 2014-05-27T17:00:49Z
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2014/05/27
22:19 UTC
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Just to be straightforward, I am completely new to many aspects of coding and am searching for different specs and guidelines to aid me on my journey to crafting a wonderful game in Epic Games' Unreal Engine 4.
Okay, I know upon viewing this, some may have little to no clue what I mean, so I'll put it like this to explain what I mean :
Imagine a third person game with a simple model of a character. Now, say I have an object as a torso of a character in a game. Now Say I have an object as a head of the character. How could I keep the head as a child of the torso, but at the same time, allow it to move with the camera angle.
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