Dealing with multiple animation state in one sprite sheet image using html5 canvas
Posted
by
Sora
on Game Development
See other posts from Game Development
or by Sora
Published on 2014-03-28T07:44:58Z
Indexed on
2014/05/27
22:20 UTC
Read the original article
Hit count: 254
I am recently creating a Game using html5 canvas .The player have multiple state it can walk jump kick and push and multiple other states my question is simple but after some deep research i couldn't find the best way to deal with those multiple states this is my jsfiddle : http://jsfiddle.net/Z7a5h/5/
i managed to do one animation but i started my code in a messy way ,can anyone show me a way to deal with multiple state animation for one sprite image or just give a useful link to follow and understand the concept of it please .I appreciate your help
if (!this.IsWaiting) {
this.IsWaiting = true;
this.lastRenderTime = now;
this.Pos = 1 + (this.Pos + 1) % 3;
}
else {
if (now - this.lastRenderTime >= this.RenderRate) this.IsWaiting = false;
}
© Game Development or respective owner