Dealing with multiple animation state in one sprite sheet image using html5 canvas
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                Sora
            
        on Game Development
        
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        Published on 2014-03-28T07:44:58Z
        Indexed on 
            2014/05/27
            22:20 UTC
        
        
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I am recently creating a Game using html5 canvas .The player have multiple state it can walk jump kick and push and multiple other states my question is simple but after some deep research i couldn't find the best way to deal with those multiple states this is my jsfiddle : http://jsfiddle.net/Z7a5h/5/
i managed to do one animation but i started my code in a messy way ,can anyone show me a way to deal with multiple state animation for one sprite image or just give a useful link to follow and understand the concept of it please .I appreciate your help
 if (!this.IsWaiting) {
    this.IsWaiting = true;
    this.lastRenderTime = now;
    this.Pos = 1 + (this.Pos + 1) % 3;
 }
  else {
    if (now - this.lastRenderTime >= this.RenderRate) this.IsWaiting = false;
 }
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