MMO Web game mouse vs wasd

Posted by LazyProgrammer on Game Development See other posts from Game Development or by LazyProgrammer
Published on 2014-05-27T23:43:48Z Indexed on 2014/05/28 4:06 UTC
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If considering to develop a web browser based game with multiple people and it's an RPG, click to move would probably be the only choice in movement right? Because if you were to use WASD and then ajax to the server every second that a player held on to the WASD key, that'd be pretty resource intensive if the server had to calculate the position and return the map image, assuming the next few screens are already buffered right? or is there a way to implement a WASD style and still have server side do all the calculations. (server side calculations to avoid cheating)

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