MMO Web game mouse vs wasd
Posted
by
LazyProgrammer
on Game Development
See other posts from Game Development
or by LazyProgrammer
Published on 2014-05-27T23:43:48Z
Indexed on
2014/05/28
4:06 UTC
Read the original article
Hit count: 207
If considering to develop a web browser based game with multiple people and it's an RPG, click to move would probably be the only choice in movement right? Because if you were to use WASD and then ajax to the server every second that a player held on to the WASD key, that'd be pretty resource intensive if the server had to calculate the position and return the map image, assuming the next few screens are already buffered right? or is there a way to implement a WASD style and still have server side do all the calculations. (server side calculations to avoid cheating)
© Game Development or respective owner