How to ignore collision between two objects
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eren_trigger
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Published on 2014-05-29T09:08:59Z
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2014/05/29
9:44 UTC
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unity
|JavaScript
I have a player that shoots in the direction that it is facing. However, the shot that is created when I click, also destroys the player. How would I make the shot ignore collision with the player? Or better yet, how to make a shot destroy anything it touches and destroy itself without affecting the player?
This is the code that controls collisions: function OnTriggerEnter (col : Collider) { Destroy(col.gameObject); }
The shot is a trigger, but the player isn't. Not sure if this changes anything in this case.
Thanks in advance.
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