how to design transparent screen in libgdx

Posted by ved on Game Development See other posts from Game Development or by ved
Published on 2014-05-31T12:42:55Z Indexed on 2014/05/31 16:06 UTC
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this question is for LibGdx geeks. I want to make transparent screen in my game. For example, when level completes I want a new transparent screen pop up and show player's high score, buttons to navigate on next level etc like in angry birds kind of screen.

This type of screen can also use, when user click on pause button, to show pause screen. Please guide me to design this kind of screen.

Or if I am going wrong to make transparent screens for this kind of situation. Please guide me for better one.

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