Sun & Moon Movement
Posted
by
Thomas Mosey
on Game Development
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Published on 2014-06-01T14:10:33Z
Indexed on
2014/06/01
15:57 UTC
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I'm creating a 2D HTML5 Canvas Game and am stuck on how to go about animating my Sun & Moon. The current setup is basically setting the moon at -1024
on the X-axis and the sun at 0
and animating them at 1 pixel a second. My canvas width is 1024
pixels and whenever the sun/moons X position crosses over the width of the canvas, it's X position is then set to -1024
to repeat the animation.
What I am trying to do is get it to sync up with my day/night cycles. Each day is 10000
ticks long (A tick being added every frame) with Day/Night being 50% each (5000
ticks each). What I am trying to calculate is what I'll need to add to the X position of each per frame to get the sun from an X of 0
to 1024
after 5000
ticks/frames.
Any help is appreciated.
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