Unity3D Android - Move your character to a specific x position
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Published on 2014-05-31T15:20:52Z
Indexed on
2014/06/01
3:53 UTC
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Im making a new game for android and I wanted to move my character (which is a cube for now) to a specific x location (on top of a flying floor/ground thingy) but I've been having some troubles with it.I've been using this script :
var jumpSpeed: float = 3.5;
var distToGround: float;
function Start(){
// get the distance to ground
distToGround = collider.bounds.extents.y;
}
function IsGrounded(): boolean {
return Physics.Raycast(transform.position, -Vector3.up, distToGround + 0.1);
}
function Update () {
// Move the object to the right relative to the camera 1 unit/second.
transform.Translate(Vector3.forward * Time.deltaTime);
if (Input.anyKeyDown && IsGrounded()){
rigidbody.velocity.x = jumpSpeed;
}
}
And this is the result (which is not what I want) :
https://www.youtube.com/watch?v=Fj8B6eI4dbE&feature=youtu.be
Anyone has any idea how to do this ? Im new in unity and scripting.Im using java btw.
Ty.
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