Inversion of control in Unity?
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Published on 2014-06-03T17:33:54Z
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2014/06/03
21:41 UTC
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unity
I am semi-experienced .NET developer who has just began working with Unity. I am trying to decide on how to make IoC work in Unity 4.X ( I have not yet tested anything), and I wonder what are the good ways of achieving it.
This post and its answers states that Ninject won't work with Unity, however it is old. Is it still true? If yes, what are other means of achieving IoC in Unity ?
Edit 1 : I am targeting mainly Windows platform. So I don't need platform interoperability, I just need it to work.
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