Dealing with state problems in functional programming

Posted by Andrew Martin on Programmers See other posts from Programmers or by Andrew Martin
Published on 2014-06-09T00:43:39Z Indexed on 2014/06/09 3:41 UTC
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I've learned how to program primarily from an OOP standpoint (like most of us, I'm sure), but I've spent a lot of time trying to learn how to solve problems the functional way. I have a good grasp on how to solve calculational problems with FP, but when it comes to more complicated problems I always find myself reverting to needing mutable objects. For example, if I'm writing a particle simulator, I will want particle "objects" with a mutable position to update. How are inherently "stateful" problems typically solved using functional programming techniques?

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