Is a warning about IAP in freemium games on iOS required?

Posted by user1282931 on Game Development See other posts from Game Development or by user1282931
Published on 2014-06-11T11:53:34Z Indexed on 2014/06/11 15:44 UTC
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When I launch the successful iOS game "Clash of Clans", right in the beginning I get the following message in an iOS info pop-up:

"Clash of Clans is free to play, but you can speed up your progress with in-app purchases. If desired, purchases can be disabled in the general settings of your device."

What's the reason the developer shows this message right in the beginning? Is there any legal obligation to do so?

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