Multiple weapons for android game

Posted by Z3r0 on Game Development See other posts from Game Development or by Z3r0
Published on 2014-06-12T08:51:57Z Indexed on 2014/06/12 9:42 UTC
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I am trying to make a 3D game for android using the Rajawali engine to render the 3D graphics and blender for designing my models(exporting as .md2), and I want my character to be able to change weapons, armor, helm, etc.

Rendering every possible animation would be too much: if I had 10 different weapons, 10 armor and 10 helm, I would have to create 1000 animations with every possible equipment and if I add boots to list it would be even worse.

I read somewhere you can use bones for this; but in Android, I only get the object itself to work with.

Does anyone has an idea how i can solve this? If I make the weapon a different object how do I parent it to my models in my game?

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