Changing direction after collision
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Balint
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Published on 2014-08-20T22:45:32Z
Indexed on
2014/08/21
4:33 UTC
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Hit count: 268
collision-resolution
|game-maker
In the first tutorial for GameMaker (catch the clown), I want to set the direction of the clown after the collision with the wall.
I want to do it by pressing the wall object with the mouse (before the collision, to set the angle parameter). For example by pressing only once the wall object it would change the clown's direction after collision by 45 degrees, twice by 90 degrees, and so on.
How can I do that?
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