How can I spawn a sprite based on a condition after the game starts?
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teddyweedy
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Published on 2013-09-18T13:36:25Z
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2014/08/25
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How do I spawn a sprite anytime later in the game when the game starts?
I'm using FlashDevelop with Flixel. I did try it in override public function create(): void
. It works only in the beginning. I try it using if (FlxG.score == 1)
but it doesn't work. I also tried it in override public function update(): void
. It works and it is moving but it leaves a sprite making it a multi-sprite. I also did try FlxGroup but to no avail.
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