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  • Can this way of storing typed objects be improved?

    - by Pindatjuh
    This is an "can it be improved"-question. Topic: Storing typed objects in memory. Background information: I'm building a compiler for the x86-32 Windows platform for my language. My goal includes typed objects. Idea: Every primitive is a semi-class (it can be used as if it was a normal class, but it's stored more compact). Every class is represented by primitives and some meta-data (containing class-properties, inheritance stuff, etc.). The meta-data is complex: it doesn't use fields but instead context-switches. For primitives, the meta-data is very small, compared to a "real" class, which is alot bigger. This enables another idea that "primitives are objects", in my language, which I found nessecairy. Example: If I have an array of 32 booleans, then the pure content of this array is exactly 4 byte (32 bits of booleans). The meta-data will contain flags that the type is an array of booleans, which contains 32 entries. The meta-data is very compacted, on bit-level: using a sort of "packing" mechanism, which is read by a FSM at runtime, when doing inspection of the type (like when passing the object to methods for checking, etc.) For instance (read from left to right, top to bottom, remember vertical position when going to the right, and check nearest column header for meaning of switch): Primitive? Array? Type-Meta 1 Byte? || Size (1 byte) 1 1 [...] 1 [...] done 0 2 Bytes? || Size (2 bytes) 1 [...] done || Size (4 bytes) 0 [...] done Integer? 1 Byte? 2 Bytes? 0 1 0 1 done 1 done 0 done Boolean? Byte? 0 1 0 done 1 done More-Primitives 0 .... Class-Stuff (Huge) 0 ... (After reaching done the data is inserted. || = byte alignment. [...] is variable sized. ... is not described here, for simplicity. And let's call them cost-based-data-structures.) For an array of 32 booleans containing all true values, the memory for this type would be (read top-down): 1 Primitive 1 Array 1 ArrayType: Primitive 0 Not-Array 0 Not-Integer 1 Boolean 0 Not-Byte (thus bit) 1 Integer Size: 1 Byte 00100000 Array size 01010101 01010101 01010101 01010101 Data (user defined) Thus, 8 bytes represent 32 booleans in an array: 11100101 00100000 01010101 01010101 01010101 01010101 How can I improve this? (Both performance- and memory-consumption wise)

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  • When machine code is generated from a program how does it translates to hardware level operations ??

    - by user553492
    Like if say the instruction is something like 100010101 1010101 01010101 011101010101. Now how is this translating to an actual job of deleting something from memory? Memory consists of actual physical transistors the HOLD data. What causes them to lose that data is some external signal? I want to know how that signal is generated. Like how some binary numbers change the state of a physical transistor. Is there a level beyond machine code that isn't explicitly visible to a programmer? I have heard of microcode that handle code at hardware level, even below assembly language. But still I pretty much don't understand. Thanks!

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  • Jini : single server with multiple clients

    - by user200340
    Hi all, I have a question about how to make multiple clients can access a single file located on server side and keep the file consistent. I have a simple PhoneBook server-client Jini program running at the moment, and server only provides some getter functions to clients, such as getName(String number), getNumber(String name) from a PhoneBook class(serializable), phonebook data are stored in a text file (phonebook.txt) at the moment. I have tried to implement some functions allowing to write a new records into the phonebook.txt file. If the writing record (name) is existing, an integer number will be added into the writing record. for example the existing phonebook.txt is .... John 01-01010101 .... if the writing record is "John 01-12345678",then "John_1 01-12345678" will be writen into phonebook.txt However, if i start with two clients A and B (on the same machine using localhost), and A tries to write "John 01-11111111", B tries to write "John 01-22222222". The early record will be overwritten later record. So, there must be something i did complete wrong. My client and server code are just like Jini HelloWorld example. My server side code is . 1. LookupDiscovery with parameter new String[]{""}; 2. DiscoveryListener for LookupDiscovery 3. registrations are saved into a HashTable 4. for every discovered lookup service, i use registrar to register the ServiceItem, ServiceItem contains a null attributeSets, a null serviceId, and a service. The client code has: 1. LookupDiscovery with parameter new String[]{""}; 2. DiscoveryListener for LookupDiscovery 3. a ServiceTemplate with null attributeSets, a null serviceId and a type, the type is the interface class. 4. for each found ServiceRegistrar, if it can find the looking for ServiceTemplate, the returned Object is cast into the type of the interface class. I have tried to google more details, and i found JavaSpace could be the one i missed. But i am still not sure about it (i only start Jini for a very short time). So any help would be greatly appreciated.

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