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  • 13" MacBook Pro with Win 7 and External VGA gets 640x480

    - by Jim McKeeth
    I have a brand new 13" MacBook Pro - 2.26 GHz and the NVIDIA 9400M Video card. I installed Windows 7 (final) in boot camp and booted up to Windows 7. Installed all the drivers from the Apple disk and it was working great. Then I attached the external VGA adapter (from apple) to connect to a projector and it dropped down at 640x480 resolution. No matter what I did it wouldn't let me change to a higher resolution if the external VGA was connected. Once it disconnects then it goes back to the normal resolution. If I am booted into Snow Leopard it works fine. I tried updating the NVIDIA drivers and it behaved exactly the same. Ultimately I want to get 1024x768 or better resolution when connected to an external display. If it isn't fixable then I am curious if anyone else has seen this, if it is a known issue, and who to contact for support (Apple, Microsoft or NVIDIA?) Update: Just attaching the Mini-DVI to VGA adapter kicks it into 640x480, no projector is required. I tried forcing the display driver from Generic PnP Monitor to one that supported 1024x768 and that didn't work either.

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  • My OpenCL kernel is slower on faster hardware.. But why?

    - by matdumsa
    Hi folks, As I was finishing coding my project for a multicore programming class I came up upon something really weird I wanted to discuss with you. We were asked to create any program that would show significant improvement in being programmed for a multi-core platform. I’ve decided to try and code something on the GPU to try out OpenCL. I’ve chosen the matrix convolution problem since I’m quite familiar with it (I’ve parallelized it before with open_mpi with great speedup for large images). So here it is, I select a large GIF file (2.5 MB) [2816X2112] and I run the sequential version (original code) and I get an average of 15.3 seconds. I then run the new OpenCL version I just wrote on my MBP integrated GeForce 9400M and I get timings of 1.26s in average.. So far so good, it’s a speedup of 12X!! But now I go in my energy saver panel to turn on the “Graphic Performance Mode” That mode turns off the GeForce 9400M and turns on the Geforce 9600M GT my system has. Apple says this card is twice as fast as the integrated one. Guess what, my timing using the kick-ass graphic card are 3.2 seconds in average… My 9600M GT seems to be more than two times slower than the 9400M.. For those of you that are OpenCL inclined, I copy all data to remote buffers before starting, so the actual computation doesn’t require roundtrip to main ram. Also, I let OpenCL determine the optimal local-worksize as I’ve read they’ve done a pretty good implementation at figuring that parameter out.. Anyone has a clue? edit: full source code with makefiles here http://www.mathieusavard.info/convolution.zip cd gimage make cd ../clconvolute make put a large input.gif in clconvolute and run it to see results

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  • Managing many draw calls for dynamic objects

    - by codetiger
    We are developing a game (cross-platform) using Irrlicht. The game has many (around 200 - 500) dynamic objects flying around during the game. Most of these objects are static mesh and build from 20 - 50 unique Meshes. We created seperate scenenodes for each object and referring its mesh instance. But the output was very much unexpected. Menu screen: (150 tris - Just to show you the full speed rendering performance of 2 test computers) a) NVidia Quadro FX 3800 with 1GB: 1600 FPS DirectX and 2600 FPS on OpenGL b) Mac Mini with Geforce 9400M 256mb: 260 FPS in OpenGL Now inside the game in a test level: (160 dynamic objects counting around 10K tris): a) NVidia Quadro FX 3800 with 1GB: 45 FPS DirectX and 50 FPS on OpenGL b) Mac Mini with Geforce 9400M 256mb: 45 FPS in OpenGL Obviously we don't have the option of mesh batch rendering as most of the objects are dynamic. And the one big static terrain is already in single mesh buffer. To add more information, we use one 2048 png for texture for most of the dynamic objects. And our collision detection hardly and other calculations hardly make any impact on FPS. So we understood its the draw calls we make that eats up all FPS. Is there a way we can optimize the rendering, or are we missing something?

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  • How to disable discrete GPU using NVIDIA drivers?

    - by penzoiders
    I have a DELL studio XPS 13 (aka 1340) as of 12.04 most things run smoothly out of the box, but I have some power draining and warmness issues (if not to be called terrible heat issues) The system came with a NVIDIA GeForce 9500M (which has Hybrid SLI) and it shows up in "lspci" as these 2 cards 02:00.0 VGA compatible controller: NVIDIA Corporation G98 [GeForce 9200M GS] (rev a1) 03:00.0 VGA compatible controller: NVIDIA Corporation C79 [GeForce 9400M G] (rev b1) I had to install nvidia-current over noveau driver 'cause noveau does freeze the system after suspension. By installing nvidia-current and running nvidia-xconfig the resume process after suspension is fixed. By the way both with nvidia-current and noveau the system drains a lot of battery and heats up a lot. I suppose this is because the discrete GPU is always on. I don't really need 3D graphics on this system, if not the minimal to run unity and compiz for window management. So my question is: How do I disable, using nvidia-current, the discrete GPU 9200M and use only the integrated one 9400M? notes: In BIOS I have no option to disable discrete GPU This I think is not applicable because of the suspension-freeze issue (with noveau): https://help.ubuntu.com/community/HybridGraphics I've found this but I don't know which --sli option I should choose to fit my needs: http://manpages.ubuntu.com/manpages/hardy/man1/nvidia-xconfig.1.html My system has not optimus or cuda, but anyone can tell me if bumblebee can work for me?

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  • Intel Atom: NVIDIA ION vs. Radeon HD 4330 Graphics

    <b>Phoronix:</b> "Before devoting this hardware to the farm, we ran a few benchmarks comparing the performance of NVIDIA's ION GeForce 9400M graphics processor to the ATI Radeon HD 4330 graphics processor found on the MSI 6667BB-004US and several other Atom-powered devices."

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  • 12.04 "Try Ubuntu without installing" results in graphical artifacts on MacBook

    - by ubuntukeks
    I am trying to bless my MacBookPro 5,3 (Unibody/Core2Duo/Nvidia 9400M+Nvidia 9600M GT) with Ubuntu 12.04 (already got rEFIt running), but every time I select Try Ubuntu without installing, it will lock up and always give me the same coloured graphical artifacts all over the screen. Whether I use a CD-ROM or a USB Stick, it does not change a thing. Is there anything else that can be done or am I stuck for now?

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  • "Try Ubuntu without installing" results in graphical artifacts on MacBook

    - by ubuntukeks
    I am trying to bless my MacBookPro 5,3 (Unibody/Core2Duo/Nvidia 9400M+Nvidia 9600M GT) with Ubuntu 12.04 (already got rEFIt running), but every time I select Try Ubuntu without installing, it will lock up and always give me the same coloured graphical artifacts all over the screen. Whether I use a CD-ROM or a USB Stick, it does not change a thing. Is there anything else that can be done or am I stuck for now?

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  • Acer Revo (ION platform) + Maverick + 5.1 surround over HDMI

    - by Oli
    I've had a turbulent relationship with my media centre box. Every upgrade I perform on it seems to bring a brand new set of audio issues (the opposite of my desktop where things seem to get better and better). It's a Acer Revo 3600. That's basically an low-end Intel Atom chip with a Nvidia 9400M onboard. On paper that's perfect for something like a media centre. But having just upgraded to Maverick, the sound properties box only wants to offer me stereo sound over HDMI. The exact setup goes: Revo - Onkyo AV receiver - LG TV. The Onkyo box strips off the audio (supporting 7.1 -- though we're only using 6 speakers) and feeds the video onto the TV. I'd like to get to a point where Ubuntu thinks it's doing 5.1 over HDMI, upmixing stereo to 6ch and supporting DTS/AC3 (through Boxee). I've had this working before but it's frankly been a bit of a hacktastrophe. The audio chip is recognised as Nvidia MCP79/7A HDMI in alsamixer if that helps.

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  • Ubuntu 10.04 LTS consomme plus d'énergie que Windows 7, la distribution Linux est-elle trop gourmand

    Ubuntu 10.04 LTS consomme plus d'énergie que Windows 7, la distribution Linux est-elle trop gourmande ? Ubuntu 10.04 LTS est une distribution Linux mobile, optimisée pour les ordinateurs portables et les netbooks. C'est du moins ainsi qu'elle est présentée. Mais les tests réalisés par des journalistes américains démontrent plutôt le contaire. La consommation électrique de deux ordinateurs portables fonctionnant sous Windows 7 et l'Ubuntu 10.04 LTS a été mesurée et comparée. Il s'agissait d'un Asus Eee PC 1201N (Intel Atom 330 et solution graphique NVIDIA GeForce 9400M) et d'un Lenovo ThinkPad T61 (Intel Core 2 Duo T9300 et une carte graphique NVIDIA Quadro NVS 140M). Les tests ont été effectués avec le pilote graphique d'origine et...

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  • Switching between Discrete and Integrated GPUs

    - by void-pointer
    Hello everyone, I develop CUDA applications on my Alienware M17x portable back-breaker, which has two discrete GTX 285M GPUs and one integrated GeForce 9400M GPU. I can currently switch between them using NVIDIA's software, but I would like the ability to do so within my applications for purposes of benchmarking and general convenience. Apparently this requires the "NDA version" of NVIDIA's Driver API, which I know not how to obtain. Would using this API be the only way to accomplish what I seek, and if so, how would I obtain it? A solution using Windows APIs would also be acceptable, though less preferable to one which would leverage a cross-platform API. I have created a similar thread concerning the matter on NVIDIA's forum, which is down at the time of this writing. Thanks for reading my question; it is much appreciated!

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  • Adding Parsekit To An Xcode Project

    - by Garry
    I am trying to add the Parsekit framework to my OSX Xcode project. I've never added a 3rd party framework before and I can't get it to work right. I dragged the included Xcode project into my 'Groups & Files' pane and chose to Add it to my project. I then dragged Parsekit.framework underneath the Link Binary With Libraries heading. Then I double-clicked my target app and added Parsekit as a Direct Dependency. I also added libicucore.dylib as a Linked Library (as it says to do this on their site). Finally, in the Build settings tab of my target info I set the Header Search Paths to /Users/path/to/include/directory and the Other Linker Flags to -ObjC -all_load. Running this as a debug build work fine with no errors. However, when I build my app to release and then try to run the executable created, the app fails to load with the following error message: MyApp cannot be opened because of a problem. Check with the developer to make sure myApp works with this version of Mac OS X. Here is the dump from the crash reporter: Process: MyApp [11658] Path: /Users/Garry/Programming/Xcode/Mac/MyApp/build/Release/MyApp.app/Contents/MacOS/MyApp Identifier: com.yourcompany.MyApp Version: ??? (???) Code Type: X86-64 (Native) Parent Process: launchd [135] Date/Time: 2010-05-24 17:08:08.475 +0100 OS Version: Mac OS X 10.6.3 (10D573) Report Version: 6Interval Since Last Report: 133300 sec Crashes Since Last Report: 3 Per-App Crashes Since Last Report: 3 Anonymous UUID: DF0265E4-B5A0-45E1-8B71-D52A27CFDDCA Exception Type: EXC_BREAKPOINT (SIGTRAP) Exception Codes: 0x0000000000000002, 0x0000000000000000 Crashed Thread: 0 Dyld Error Message: Library not loaded: @executable_path/../Frameworks/ParseKit.framework/Versions/A/ParseKit Referenced from: /Users/Garry/Programming/Xcode/Mac/MyApp/build/Release/MyApp.app/Contents/MacOS/MyApp Reason: image not found Model: MacBookPro5,5, BootROM MBP55.00AC.B03, 2 processors, Intel Core 2 Duo, 2.53 GHz, 4 GB, SMC 1.47f2 Graphics: NVIDIA GeForce 9400M, NVIDIA GeForce 9400M, PCI, 256 MB Memory Module: global_name AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x8D), Broadcom BCM43xx 1.0 (5.10.91.27) Bluetooth: Version 2.3.1f4, 2 service, 2 devices, 1 incoming serial ports Network Service: AirPort, AirPort, en1 Network Service: Ethernet Adaptor (en6), Ethernet, en6 Serial ATA Device: Hitachi HTS545025B9SA02, 232.89 GB Serial ATA Device: HL-DT-ST DVDRW GS23N USB Device: Built-in iSight, 0x05ac (Apple Inc.), 0x8507, 0x24400000 USB Device: Internal Memory Card Reader, 0x05ac (Apple Inc.), 0x8403, 0x26500000 USB Device: IR Receiver, 0x05ac (Apple Inc.), 0x8242, 0x04500000 USB Device: Apple Internal Keyboard / Trackpad, 0x05ac (Apple Inc.), 0x0237, 0x04600000 USB Device: BRCM2046 Hub, 0x0a5c (Broadcom Corp.), 0x4500, 0x06100000 USB Device: Bluetooth USB Host Controller, 0x05ac (Apple Inc.), 0x8213, 0x06110000 After building the app, in addition to the executable file, Xcode is also creating a file called MyApp.app.dSYM. Any idea what that is?? I am developing with Xcode 3.2.2 on an Intel MBP running 10.6.3. Many thanks for any help offered.

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  • OS X 10.9 Mavericks Kernel Panics out of the box

    - by Kevin
    OS X Kernel panics after a fresh install of OS X 10.9 on a 17" Macbook Pro. Anonymous UUID: D002464D-24B7-C2B5-3D83-1C0B02873B29 Wed Oct 30 11:08:17 2013 panic(cpu 1 caller 0xffffff8006edc19e): Kernel trap at 0xffffff7f88e0a96c, type 14=page fault, registers: CR0: 0x000000008001003b, CR2: 0xffffef7f88e309b8, CR3: 0x0000000009c2d000, CR4: 0x0000000000000660 RAX: 0x0fffffd0c7b30000, RBX: 0xffffef7f88e309b0, RCX: 0x0000000000000001, RDX: 0x000002f384d06471 RSP: 0xffffff80eff03d80, RBP: 0xffffff80eff03e70, RSI: 0x0000031384cfb168, RDI: 0xffffff80e8f05148 R8: 0xffffff801b0f8670, R9: 0x0000000000000005, R10: 0x0000000000004a24, R11: 0x0000000000000202 R12: 0xffffff801938b800, R13: 0x0000000000000005, R14: 0xffffff80e8f05148, R15: 0xffffff7f88e2ee20 RFL: 0x0000000000010006, RIP: 0xffffff7f88e0a96c, CS: 0x0000000000000008, SS: 0x0000000000000010 Fault CR2: 0xffffef7f88e309b8, Error code: 0x0000000000000002, Fault CPU: 0x1 Backtrace (CPU 1), Frame : Return Address 0xffffff80eff03a10 : 0xffffff8006e22f69 0xffffff80eff03a90 : 0xffffff8006edc19e 0xffffff80eff03c60 : 0xffffff8006ef3606 0xffffff80eff03c80 : 0xffffff7f88e0a96c 0xffffff80eff03e70 : 0xffffff7f88e09b89 0xffffff80eff03f30 : 0xffffff8006edda5c 0xffffff80eff03f50 : 0xffffff8006e3757a 0xffffff80eff03f90 : 0xffffff8006e378c8 0xffffff80eff03fb0 : 0xffffff8006ed6aa7 Kernel Extensions in backtrace: com.apple.driver.AppleIntelCPUPowerManagement(216.0)[A6EE4D7B-228E-3A3C-95BA-10ED6F331236]@0xffffff7f88e07000->0xffffff7f88e31fff BSD process name corresponding to current thread: kernel_task Mac OS version: 13A603 Kernel version: Darwin Kernel Version 13.0.0: Thu Sep 19 22:22:27 PDT 2013; root:xnu-2422.1.72~6/RELEASE_X86_64 Kernel UUID: 1D9369E3-D0A5-31B6-8D16-BFFBBB390393 Kernel slide: 0x0000000006c00000 Kernel text base: 0xffffff8006e00000 System model name: MacBookPro5,2 (Mac-F2268EC8) System uptime in nanoseconds: 4634353513870 last loaded kext at 39203945245: com.viscosityvpn.Viscosity.tun 1.0 (addr 0xffffff7f89200000, size 32768) last unloaded kext at 147930318702: com.apple.driver.AppleFileSystemDriver 3.0.1 (addr 0xffffff7f89110000, size 8192) loaded kexts: com.viscosityvpn.Viscosity.tun 1.0 com.viscosityvpn.Viscosity.tap 1.0 com.apple.driver.AudioAUUC 1.60 com.apple.driver.AppleHWSensor 1.9.5d0 com.apple.filesystems.autofs 3.0 com.apple.iokit.IOBluetoothSerialManager 4.2.0f6 com.apple.driver.AGPM 100.14.11 com.apple.driver.AppleMikeyHIDDriver 124 com.apple.driver.AppleHDA 2.5.2fc2 com.apple.iokit.BroadcomBluetoothHostControllerUSBTransport 4.2.0f6 com.apple.GeForceTesla 8.1.8 com.apple.driver.AppleMikeyDriver 2.5.2fc2 com.apple.iokit.IOUserEthernet 1.0.0d1 com.apple.driver.AppleUpstreamUserClient 3.5.13 com.apple.driver.AppleMuxControl 3.4.12 com.apple.driver.ACPI_SMC_PlatformPlugin 1.0.0 com.apple.driver.AppleSMCLMU 2.0.4d1 com.apple.Dont_Steal_Mac_OS_X 7.0.0 com.apple.driver.AppleHWAccess 1 com.apple.driver.AppleMCCSControl 1.1.12 com.apple.driver.AppleLPC 1.7.0 com.apple.driver.SMCMotionSensor 3.0.4d1 com.apple.driver.AppleUSBTCButtons 240.2 com.apple.driver.AppleUSBTCKeyboard 240.2 com.apple.driver.AppleIRController 325.7 com.apple.AppleFSCompression.AppleFSCompressionTypeDataless 1.0.0d1 com.apple.AppleFSCompression.AppleFSCompressionTypeZlib 1.0.0d1 com.apple.BootCache 35 com.apple.iokit.SCSITaskUserClient 3.6.0 com.apple.driver.XsanFilter 404 com.apple.iokit.IOAHCIBlockStorage 2.4.0 com.apple.driver.AppleUSBHub 650.4.4 com.apple.driver.AppleUSBEHCI 650.4.1 com.apple.driver.AppleFWOHCI 4.9.9 com.apple.driver.AirPort.Brcm4331 700.20.22 com.apple.driver.AppleAHCIPort 2.9.5 com.apple.nvenet 2.0.21 com.apple.driver.AppleUSBOHCI 650.4.1 com.apple.driver.AppleSmartBatteryManager 161.0.0 com.apple.driver.AppleRTC 2.0 com.apple.driver.AppleHPET 1.8 com.apple.driver.AppleACPIButtons 2.0 com.apple.driver.AppleSMBIOS 2.0 com.apple.driver.AppleACPIEC 2.0 com.apple.driver.AppleAPIC 1.7 com.apple.driver.AppleIntelCPUPowerManagementClient 216.0.0 com.apple.nke.applicationfirewall 153 com.apple.security.quarantine 3 com.apple.driver.AppleIntelCPUPowerManagement 216.0.0 com.apple.kext.triggers 1.0 com.apple.iokit.IOSerialFamily 10.0.7 com.apple.AppleGraphicsDeviceControl 3.4.12 com.apple.driver.DspFuncLib 2.5.2fc2 com.apple.vecLib.kext 1.0.0 com.apple.iokit.IOAudioFamily 1.9.4fc11 com.apple.kext.OSvKernDSPLib 1.14 com.apple.iokit.IOBluetoothHostControllerUSBTransport 4.2.0f6 com.apple.iokit.IOSurface 91 com.apple.iokit.IOBluetoothFamily 4.2.0f6 com.apple.nvidia.classic.NVDANV50HalTesla 8.1.8 com.apple.driver.AppleSMBusPCI 1.0.12d1 com.apple.driver.AppleGraphicsControl 3.4.12 com.apple.driver.IOPlatformPluginLegacy 1.0.0 com.apple.driver.AppleBacklightExpert 1.0.4 com.apple.iokit.IOFireWireIP 2.2.5 com.apple.driver.AppleHDAController 2.5.2fc2 com.apple.iokit.IOHDAFamily 2.5.2fc2 com.apple.driver.AppleSMBusController 1.0.11d1 com.apple.nvidia.classic.NVDAResmanTesla 8.1.8 com.apple.driver.IOPlatformPluginFamily 5.5.1d27 com.apple.iokit.IONDRVSupport 2.3.6 com.apple.iokit.IOGraphicsFamily 2.3.6 com.apple.driver.AppleSMC 3.1.6d1 com.apple.driver.AppleUSBMultitouch 240.6 com.apple.iokit.IOUSBHIDDriver 650.4.4 com.apple.driver.AppleUSBMergeNub 650.4.0 com.apple.driver.AppleUSBComposite 650.4.0 com.apple.driver.CoreStorage 380 com.apple.iokit.IOSCSIMultimediaCommandsDevice 3.6.0 com.apple.iokit.IOBDStorageFamily 1.7 com.apple.iokit.IODVDStorageFamily 1.7.1 com.apple.iokit.IOCDStorageFamily 1.7.1 com.apple.iokit.IOAHCISerialATAPI 2.6.0 com.apple.iokit.IOSCSIArchitectureModelFamily 3.6.0 com.apple.iokit.IOUSBUserClient 650.4.4 com.apple.iokit.IOFireWireFamily 4.5.5 com.apple.iokit.IO80211Family 600.34 com.apple.iokit.IOAHCIFamily 2.6.0 com.apple.iokit.IONetworkingFamily 3.2 com.apple.iokit.IOUSBFamily 650.4.4 com.apple.driver.NVSMU 2.2.9 com.apple.driver.AppleEFINVRAM 2.0 com.apple.driver.AppleEFIRuntime 2.0 com.apple.iokit.IOHIDFamily 2.0.0 com.apple.iokit.IOSMBusFamily 1.1 com.apple.security.sandbox 278.10 com.apple.kext.AppleMatch 1.0.0d1 com.apple.security.TMSafetyNet 7 com.apple.driver.AppleKeyStore 2 com.apple.driver.DiskImages 371.1 com.apple.iokit.IOStorageFamily 1.9 com.apple.iokit.IOReportFamily 21 com.apple.driver.AppleFDEKeyStore 28.30 com.apple.driver.AppleACPIPlatform 2.0 com.apple.iokit.IOPCIFamily 2.8 com.apple.iokit.IOACPIFamily 1.4 com.apple.kec.pthread 1 com.apple.kec.corecrypto 1.0 System Profile: Model: MacBookPro5,2, BootROM MBP52.008E.B05, 2 processors, Intel Core 2 Duo, 2.8 GHz, 8 GB, SMC 1.42f4 Graphics: NVIDIA GeForce 9400M, NVIDIA GeForce 9400M, PCI, 256 MB Graphics: NVIDIA GeForce 9600M GT, NVIDIA GeForce 9600M GT, PCIe, 512 MB Memory Module: BANK 0/DIMM0, 4 GB, DDR3, 1333 MHz, 0x04CD, 0x46332D3130363636434C392D344742535100 Memory Module: BANK 1/DIMM0, 4 GB, DDR3, 1333 MHz, 0x04CD, 0x46332D3130363636434C392D344742535100 AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x8D), Broadcom BCM43xx 1.0 (5.106.98.100.22) Bluetooth: Version 4.2.0f6 12982, 3 services, 15 devices, 1 incoming serial ports Network Service: Wi-Fi, AirPort, en1 Serial ATA Device: Samsung SSD 840 Series, 120.03 GB Serial ATA Device: MATSHITADVD-R UJ-868 USB Device: Built-in iSight USB Device: BRCM2046 Hub USB Device: Bluetooth USB Host Controller USB Device: Apple Internal Keyboard / Trackpad USB Device: IR Receiver Thunderbolt Bus:

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  • Unable to diagnose Windows 7 lockup

    - by Delyan
    Basic info: Laptop Dell Studio XPS 13 (Intel P9600, 4GB RAM, NVidia 9400M card, 256G Samsung PM800 SSD) Windows 7 Ultimate, as well as Fedora 14 Here's the deal - Windows would just lock up out of nowhere, no log entries, no dumps, no BSOD, it just freezes. This happens mostly when idle (but it happened when I was using it too) and does not follow a concrete time frame. No input is accepted - only solution is to hold the power button. Although this sounds like a clean cut hardware issue, the reason I'm willing to rule this out is that my primary OS is Fedora 14. It's been working fine for the past 2 years and I've been stress testing the hardware (intentionally or not) every once in a while with no issues. I would like to ask if there's any way to get a diagnostic output from Windows in a situation such as this. The next step in my testing is to leave it in Safe Mode overnight and see if it locks up but even if I do that, I still need to figure out what component freezes it up during normal operation.

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  • Windows 7 + NVidia == 640x480 on external projectors

    - by ben2004uk
    Hello, I'm having a major problem and I really need your help! I have a MacBook Air which has the NVidia 9400M. The problem is, when I connect it to an external projector Windows 7 (and Vista) only allow me to connect at 640x480. I need it to use the laptop to present at conferences, as such I need it to work on a number of different projectors - at the moment I need to use OSX and VMWare but it's painfully slow and really doesn't work. At the moment, I'm considering buying a new laptop :( Is there any way to override the screen resolutions provided? I've saw some information around EDID? Thanks Ben

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  • HDMI sound gone, can't figure out how to turn it back on

    - by Oli
    I have had an Acer Revo box as a media centre for a while. I recently installed Ubuntu Server (10.10) on it and polished it up with nodm (one of the most simple ways to launch an X session) and installed boxee. It's been working fine for over a month. It's just running ALSA. I've had problems with PulseAudio/Boxee/HDMI before so I wanted to keep it simple. And that worked. It pushed both PCM and digital (AAC and various Dolby codecs) over HDMI perfectly. But I restarted it the other day after mucking around with some nfs configuration and now there isn't any sound. The hardware is an ION chipset. Nvidia 9400M graphics with Nvidia MCP79/7A audio. One thing I have noticed is there doesn't appear to be any sign of a IEC958 device. A traditional fix in the past for fresh installs has been to load alsamixer, find the IEC device and toggle its mute but I can't. I'm certain this used to represent the HDMI output. It just doesn't seem to exist any more unless I run sudo alsa-utils restart while boxee is running, when I see it in an error message: * Shutting down ALSA... [ OK ] * Setting up ALSA... * warning: 'alsactl restore' failed with error message 'alsactl: set_control:1388: Cannot write control '2:0:0:IEC958 Playback Default:0' : Operation not permitted'... ...done. When nodm (and thus boxee) aren't running, I don't see this error but alsamixer still doesn't show the IEC channel. aplay -l gives: card 0: NVidia [HDA NVidia], device 0: ALC662 rev1 Analog [ALC662 rev1 Analog] Subdevices: 1/1 Subdevice #0: subdevice #0 card 0: NVidia [HDA NVidia], device 3: HDMI 0 [HDMI 0] Subdevices: 0/1 Subdevice #0: subdevice #0 Its section in lshw reads: *-multimedia description: Audio device product: MCP79 High Definition Audio vendor: nVidia Corporation physical id: 8 bus info: pci@0000:00:08.0 version: b1 width: 32 bits clock: 66MHz capabilities: pm bus_master cap_list configuration: driver=HDA Intel latency=0 maxlatency=5 mingnt=2 resources: irq:22 memory:fae78000-fae7bfff I was running on the stock PAE kernel but now it's running on 2.6.37.1. I upgraded to see if that fixed things; it didn't. I'm considering a reinstall but I hate doing that because a) there's a bit of custom configuration in getting X and Boxee to start on boot and b) I don't know what the problem is. If I reinstall this time, I'll end up doing that every time the sound breaks. I love Ubuntu but I don't want to install it once a month. Is there any way to forcibly reset all alsa settings and restart from scratch (without doing a reinstall)? Any other tips? If you need more information, just ask.

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  • configure a Macbook Pro to use external monitor at boot (Debian Linux)

    - by Eric
    In the spirit of reuse, I've installed Debian (version 6.0.5 "squeeze") on my wife’s old Macbook Pro (circa 2009 or so), to repurpose it for various tasks. The catch is the display is flaky. It will last a random amount of time, between 2 minutes and 2 hours, before freezing and graying out. This is a known issue with that generation of MBP. Fortunately it’s no problem for me, as I plan to use it with an external monitor anyway. Which brings us to the problem: How do I configure this thing to output to the external display by default, and hopefully disable the built-in LCD? The ideal solution would be to modify a setting in the EFI (BIOS), but I’m not holding out much hope for that. Next best thing would be a kernel option I can pass to the NVIDIA driver. What won’t work is a solution that doesn’t give me a display until X starts. I need to have console access, especially given that the built-in LCD is dying, and any day now might give out completely. So far I haven’t been able to find anything online. lspci says I’ve got an NVIDIA GeForce 9400M Help is much appreciated! Eric PS if this question is better suited to the Unix & Linux area, pls advise and I will move it.

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