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  • Manage a flexible and elastic Data Center with Oracle VM Manager (By Tarry Singh - PACKT Publishing)

    - by frederic.michiara
    For the ones looking at an easy reading and first good approach to Oracle VM Manager and VM Servers, I would recommend reading the following book even so it was written for 2.1.2 whereas we can use now Oracle VM 2.2 : Oracle VM Manager 2.1.2 Manage a Flexible and Elastic Data Center with Oracle VM Manager Learn quickly to install Oracle VM Manager and Oracle VM Servers Learn to manage your Virtual Data Center using Oracle VM Manager Import VMs from the Web, template, repositories, and other VM formats such as VMware Learn powerful Xen Hypervisor utilities such as xm, xentop, and virsh A practical hands-on book with step-by-step instructions Oracle VM experts might be frustrated, but to me it's not aim to Oracle VM experts, but to the ones who needs an introduction to the subject with a good coverage of all what you need to know. This book is available on https://www.packtpub.com/oracle-vm-manager-2-1-2/book Need to find out about Table of contents : https://www.packtpub.com/article/oracle-vm-manager-2-1-2-table-of-contents Discover a sample chapter : https://www.packtpub.com/sites/default/files/sample_chapters/7122-oracle-virtualization-sample-chapter-4-oracle-vm-management.pdf Read also articles from Tarry Singh on http://www.packtpub.com/ : Oracle VM Management : http://www.packtpub.com/article/oracle-vm-management-1 Extending Oracle VM Management : http://www.packtpub.com/article/oracle-vm-management-2 Hope you'll enjoy this book as a first approach to Oracle VM. For more information on Oracle VM : Oracle VM on n OTN : http://www.oracle.com/technology/products/vm/index.html Oracle VM Wiki : http://wiki.oracle.com/page/Oracle+VM Oracle VM on IBM System x : http://www-03.ibm.com/systems/x/solutions/infrastructure/erpcrm/oracle/virtualization.html

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  • How can I Instal shockwave on Ubuntu

    - by Navjot Singh
    I got this computer from someone and it had ubuntu installed on it. I like it but I find it complicated and I have been trying to download and every time I try to install something an error comes up Archive: /home/singh/Downloads/Shockwave_Installer_Full.exe [/home/singh/Downloads/Shockwave_Installer_Full.exe] End-of-central-directory signature not found. Either this file is not a zipfile, or it constitutes one disk of a multi-part archive. In the latter case the central directory and zipfile comment will be found on the last disk(s) of this archive. zipinfo: cannot find zipfile directory in one of /home/singh/Downloads/Shockwave_Installer_Full.exe or /home/singh/Downloads/Shockwave_Installer_Full.exe.zip, and cannot find /home/singh/Downloads/Shockwave_Installer_Full.exe.ZIP, period. Please help me uninstall ubuntu and get Windows back or help me get these downloads to work.

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  • Help in decide the partition to install ubuntu

    - by G.Ashwin kumar
    I have a PC running with windows 7 ultimate 64 bit version with 4 gig Ram. I have a 320 gig hard disk , in which I have allocated 120 gig for windows 7, 100 gig for NY files(named ashwin in windows) and rest 80-90 gig partitioned but empty NTFS partition.Now where do I install Ubuntu so that windows and data is safe. I got the option install with windows I selected it , it then shows select drive(SCSI1 (0,0,0) (sda) -320.1 GB ATA WDC WD3200AAJS-6) and allocate driver by dragging the divider below which shows 66.5gb and 59.3 GB respectively. Which one do I go with? I clicked advance partitioning it shows five devices: device , type, m.point ,size.(mb), used(mb)......... /dev/sda1, NTFS, 104 , 35 (windows 7 loader) /dev/sda2, NTFS, 104752, 23604 /dev/sda3, NTFS, 125829, 10161 /dev/sda5, NTFS, 89382, 3221 when I checked size in properties it showed name of drive according to windows, used.Gb, free, total. ashwin, 10.2, 115.7, 125.8 c drive, 23.6, 81.1, 104.8 new volume, 92.6mb, 89.3, 89.4 except mentioned everything in gigabytes.ignore the last dots. I want to install it in new volume or using that space how do I do it? Explain in detail I'm a beginner.

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  • How to install .deb file from within preinst script

    - by Ashwin D
    I have my own application packaged using dpkg. The application depends on several deb files which I'm trying to install from within the preinst script of my application. The preinst script checks if a dependent deb file is installed, if not it goes to installt it using the dpkg -i command. This is repeated for all the dependent deb files needed by the main application. When I try to install the main application using dpkg -i, the commands returns failure when trying to execute the preinst script. Below is that error message. dpkg: error: dpkg status database is locked by another process I deleted /var/lib/dpkg/lock file and retried to install the application. But to no avail. If I run the preinst script separately like any other shell script, it runs without any issue. All the deb files will be installed properly. So, the issue is only when this preinst script is being run automatically by the dpkg -i command. I'm lost trying to determine the root cause. If anyone can shed some light on what the real issue might be, their help will be greatly appreciated. Thank you. Ashwin

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  • What is the exception in java code? [closed]

    - by Karandeep Singh
    This java code is for reverse the string but it returning concat null with returned string. import java.util.*; import java.util.logging.Level; import java.util.logging.Logger; public class Practice { public static void main(String[] args) { String str = ""; try { str = reverse("Singh"); } catch (Exception ex) { Logger.getLogger(Practice.class.getName()).log(Level.SEVERE, null, ex); System.out.print(ex.getMessage()); }finally{ System.out.println(str); } } public static String reverse(String str) throws Exception{ String temp = null; if(str.length()<=0){ throw new Exception("empty"); }else{ for(int i=str.length()-1;i>=0;i--){ temp+=str.charAt(i); } } return temp.trim(); } } Output: nullhgniS

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  • How does a VxWorks scheduler get executed?

    - by Ashwin
    Hello All, Would like to know how the scheduler gets called so that it can switch tasks. As in even if its preemptive scheduling or round robin scheduling - the scheduler should come in to picture to do any kind of task switching. Supposing a low priority task has an infinite loop - when does the scheduler intervene and switch to a higher priority task? Query is: 1. Who calls the scheduler? [in VxWorks] 2. If it gets called at regular intervals - how is that mechanism implemented? Thanks in advance. --Ashwin

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  • Question regarding TCP Connection Forcefully shut down.

    - by Tara Singh
    Hi All, I am designing a Client Server Chat application in Java which uses TCP connection between them. I am not able to figure out how to detect at server side when a client forcefully closes down. I need this as i am maintaining a list of online clients and i need to remove user from the list when he forcefully closes the connection. Any help will be highly appreciated. Thanks Tara Singh

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  • How to fix the size of the Hashtable and find the whether it has fix size or not?

    - by Vijjendra
    Hi All, I am trying to fix the size of the Hashtable with following code. Hashtable hashtable = new Hashtable(2); //Add elements in the Hashtable hashtable.Add("A", "Vijendra"); hashtable.Add("B", "Singh"); hashtable.Add("C", "Shakya"); hashtable.Add("D", "Delhi"); hashtable.Add("E", "Singh"); hashtable.Add("F", "Shakya"); hashtable.Add("G", "Delhi"); hashtable.Add("H", "Singh"); hashtable.Add("I", "Shakya"); hashtable.Add("J", "Delhi"); I have fix the size of this Hashtable is 2 but I can add more than 2 elements in this, why this happen, I am doing somthing wrong? I have tried to find out is this Hashtable have fix size of not with hashtable.IsFixedSize, it always returns false Please tell me where I am wrong, or there is another way..

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  • Why I am not able to display image using swing worker?

    - by Vimal Basdeo
    I was trying some codes to implement a scheduled task and came up with these codes . import java.util.*; class Task extends TimerTask { int count = 1; // run is a abstract method that defines task performed at scheduled time. public void run() { System.out.println(count+" : Mahendra Singh"); count++; } } class TaskScheduling { public static void main(String[] args) { Timer timer = new Timer(); // Schedule to run after every 3 second(3000 millisecond) timer.schedule( new Task(), 3000); } } My output : 1 : Mahendra Singh I expected the compiler to print a series of Mahendra Singh at periodic interval of 3 s but despite waiting for around 15 minutes, I get only one output...How do I solve this out?

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  • How to copy depth buffer to CPU memory in DirectX?

    - by Ashwin
    I have code in OpenGL that uses glReadPixels to copy the depth buffer to a CPU memory buffer: glReadPixels(0, 0, w, h, GL_DEPTH_COMPONENT, GL_FLOAT, dbuf); How do I achieve the same in DirectX? I have looked at a similar question which gives the solution to copy the RGB buffer. I've tried to write similar code to copy the depth buffer: IDirect3DSurface9* d3dSurface; d3dDevice->GetDepthStencilSurface(&d3dSurface); D3DSURFACE_DESC d3dSurfaceDesc; d3dSurface->GetDesc(&d3dSurfaceDesc); IDirect3DSurface9* d3dOffSurface; d3dDevice->CreateOffscreenPlainSurface( d3dSurfaceDesc.Width, d3dSurfaceDesc.Height, D3DFMT_D32F_LOCKABLE, D3DPOOL_SCRATCH, &d3dOffSurface, NULL); // FAILS: D3DERR_INVALIDCALL D3DXLoadSurfaceFromSurface( d3dOffSurface, NULL, NULL, d3dSurface, NULL, NULL, D3DX_FILTER_NONE, 0); // Copy from offscreen surface to CPU memory ... The code fails on the call to D3DXLoadSurfaceFromSurface. It returns the error value D3DERR_INVALIDCALL. What is wrong with my code?

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  • 8-Puzzle Solution executes infinitely [migrated]

    - by Ashwin
    I am looking for a solution to 8-puzzle problem using the A* Algorithm. I found this project on the internet. Please see the files - proj1 and EightPuzzle. The proj1 contains the entry point for the program(the main() function) and EightPuzzle describes a particular state of the puzzle. Each state is an object of the 8-puzzle. I feel that there is nothing wrong in the logic. But it loops forever for these two inputs that I have tried : {8,2,7,5,1,6,3,0,4} and {3,1,6,8,4,5,7,2,0}. Both of them are valid input states. What is wrong with the code? Note For better viewing copy the code in a Notepad++ or some other text editor(which has the capability to recognize java source file) because there are lot of comments in the code. Since A* requires a heuristic, they have provided the option of using manhattan distance and a heuristic that calculates the number of misplaced tiles. And to ensure that the best heuristic is executed first, they have implemented a PriorityQueue. The compareTo() function is implemented in the EightPuzzle class. The input to the program can be changed by changing the value of p1d in the main() function of proj1 class. The reason I am telling that there exists solution for the two my above inputs is because the applet here solves them. Please ensure that you select 8-puzzle from teh options in the applet. EDITI gave this input {0,5,7,6,8,1,2,4,3}. It took about 10 seconds and gave a result with 26 moves. But the applet gave a result with 24 moves in 0.0001 seconds with A*. For quick reference I have pasted the the two classes without the comments : EightPuzzle import java.util.*; public class EightPuzzle implements Comparable <Object> { int[] puzzle = new int[9]; int h_n= 0; int hueristic_type = 0; int g_n = 0; int f_n = 0; EightPuzzle parent = null; public EightPuzzle(int[] p, int h_type, int cost) { this.puzzle = p; this.hueristic_type = h_type; this.h_n = (h_type == 1) ? h1(p) : h2(p); this.g_n = cost; this.f_n = h_n + g_n; } public int getF_n() { return f_n; } public void setParent(EightPuzzle input) { this.parent = input; } public EightPuzzle getParent() { return this.parent; } public int inversions() { /* * Definition: For any other configuration besides the goal, * whenever a tile with a greater number on it precedes a * tile with a smaller number, the two tiles are said to be inverted */ int inversion = 0; for(int i = 0; i < this.puzzle.length; i++ ) { for(int j = 0; j < i; j++) { if(this.puzzle[i] != 0 && this.puzzle[j] != 0) { if(this.puzzle[i] < this.puzzle[j]) inversion++; } } } return inversion; } public int h1(int[] list) // h1 = the number of misplaced tiles { int gn = 0; for(int i = 0; i < list.length; i++) { if(list[i] != i && list[i] != 0) gn++; } return gn; } public LinkedList<EightPuzzle> getChildren() { LinkedList<EightPuzzle> children = new LinkedList<EightPuzzle>(); int loc = 0; int temparray[] = new int[this.puzzle.length]; EightPuzzle rightP, upP, downP, leftP; while(this.puzzle[loc] != 0) { loc++; } if(loc % 3 == 0){ temparray = this.puzzle.clone(); temparray[loc] = temparray[loc + 1]; temparray[loc + 1] = 0; rightP = new EightPuzzle(temparray, this.hueristic_type, this.g_n + 1); rightP.setParent(this); children.add(rightP); }else if(loc % 3 == 1){ //add one child swaps with right temparray = this.puzzle.clone(); temparray[loc] = temparray[loc + 1]; temparray[loc + 1] = 0; rightP = new EightPuzzle(temparray, this.hueristic_type, this.g_n + 1); rightP.setParent(this); children.add(rightP); //add one child swaps with left temparray = this.puzzle.clone(); temparray[loc] = temparray[loc - 1]; temparray[loc - 1] = 0; leftP = new EightPuzzle(temparray, this.hueristic_type, this.g_n + 1); leftP.setParent(this); children.add(leftP); }else if(loc % 3 == 2){ // add one child swaps with left temparray = this.puzzle.clone(); temparray[loc] = temparray[loc - 1]; temparray[loc - 1] = 0; leftP = new EightPuzzle(temparray, this.hueristic_type, this.g_n + 1); leftP.setParent(this); children.add(leftP); } if(loc / 3 == 0){ //add one child swaps with lower temparray = this.puzzle.clone(); temparray[loc] = temparray[loc + 3]; temparray[loc + 3] = 0; downP = new EightPuzzle(temparray, this.hueristic_type, this.g_n + 1); downP.setParent(this); children.add(downP); }else if(loc / 3 == 1 ){ //add one child, swap with upper temparray = this.puzzle.clone(); temparray[loc] = temparray[loc - 3]; temparray[loc - 3] = 0; upP = new EightPuzzle(temparray, this.hueristic_type, this.g_n + 1); upP.setParent(this); children.add(upP); //add one child, swap with lower temparray = this.puzzle.clone(); temparray[loc] = temparray[loc + 3]; temparray[loc + 3] = 0; downP = new EightPuzzle(temparray, this.hueristic_type, this.g_n + 1); downP.setParent(this); children.add(downP); }else if (loc / 3 == 2 ){ //add one child, swap with upper temparray = this.puzzle.clone(); temparray[loc] = temparray[loc - 3]; temparray[loc - 3] = 0; upP = new EightPuzzle(temparray, this.hueristic_type, this.g_n + 1); upP.setParent(this); children.add(upP); } return children; } public int h2(int[] list) // h2 = the sum of the distances of the tiles from their goal positions // for each item find its goal position // calculate how many positions it needs to move to get into that position { int gn = 0; int row = 0; int col = 0; for(int i = 0; i < list.length; i++) { if(list[i] != 0) { row = list[i] / 3; col = list[i] % 3; row = Math.abs(row - (i / 3)); col = Math.abs(col - (i % 3)); gn += row; gn += col; } } return gn; } public String toString() { String x = ""; for(int i = 0; i < this.puzzle.length; i++){ x += puzzle[i] + " "; if((i + 1) % 3 == 0) x += "\n"; } return x; } public int compareTo(Object input) { if (this.f_n < ((EightPuzzle) input).getF_n()) return -1; else if (this.f_n > ((EightPuzzle) input).getF_n()) return 1; return 0; } public boolean equals(EightPuzzle test){ if(this.f_n != test.getF_n()) return false; for(int i = 0 ; i < this.puzzle.length; i++) { if(this.puzzle[i] != test.puzzle[i]) return false; } return true; } public boolean mapEquals(EightPuzzle test){ for(int i = 0 ; i < this.puzzle.length; i++) { if(this.puzzle[i] != test.puzzle[i]) return false; } return true; } } proj1 import java.util.*; public class proj1 { /** * @param args */ public static void main(String[] args) { int[] p1d = {1, 4, 2, 3, 0, 5, 6, 7, 8}; int hueristic = 2; EightPuzzle start = new EightPuzzle(p1d, hueristic, 0); int[] win = { 0, 1, 2, 3, 4, 5, 6, 7, 8}; EightPuzzle goal = new EightPuzzle(win, hueristic, 0); astar(start, goal); } public static void astar(EightPuzzle start, EightPuzzle goal) { if(start.inversions() % 2 == 1) { System.out.println("Unsolvable"); return; } // function A*(start,goal) // closedset := the empty set // The set of nodes already evaluated. LinkedList<EightPuzzle> closedset = new LinkedList<EightPuzzle>(); // openset := set containing the initial node // The set of tentative nodes to be evaluated. priority queue PriorityQueue<EightPuzzle> openset = new PriorityQueue<EightPuzzle>(); openset.add(start); while(openset.size() > 0){ // x := the node in openset having the lowest f_score[] value EightPuzzle x = openset.peek(); // if x = goal if(x.mapEquals(goal)) { // return reconstruct_path(came_from, came_from[goal]) Stack<EightPuzzle> toDisplay = reconstruct(x); System.out.println("Printing solution... "); System.out.println(start.toString()); print(toDisplay); return; } // remove x from openset // add x to closedset closedset.add(openset.poll()); LinkedList <EightPuzzle> neighbor = x.getChildren(); // foreach y in neighbor_nodes(x) while(neighbor.size() > 0) { EightPuzzle y = neighbor.removeFirst(); // if y in closedset if(closedset.contains(y)){ // continue continue; } // tentative_g_score := g_score[x] + dist_between(x,y) // // if y not in openset if(!closedset.contains(y)){ // add y to openset openset.add(y); // } // } // } } public static void print(Stack<EightPuzzle> x) { while(!x.isEmpty()) { EightPuzzle temp = x.pop(); System.out.println(temp.toString()); } } public static Stack<EightPuzzle> reconstruct(EightPuzzle winner) { Stack<EightPuzzle> correctOutput = new Stack<EightPuzzle>(); while(winner.getParent() != null) { correctOutput.add(winner); winner = winner.getParent(); } return correctOutput; } }

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  • Creating practically solvable 15 puzzle inputs

    - by Ashwin
    I am now developing a 15 puzzle game. I know the method to detect unsolvable puzzles. But unlike 8-puzzle, solution for 15-puzzle takes quite long time for some input states and can be solved within 5 seconds some other set of input states. Now the problem is that I cannot give the user(the player), a problem for which the solution takes more than 10 seconds(if he/she chooses to see the solution). So what I want is that when I initially shuffle the puzzle, I want to only present those puzzles which can be solved within 10 seconds. There must be some way to determine the hardness of the puzzle. I tried searching the net but could not find it. Does anyone know a way of determining the hardness of a puzzle? NOTE : I am using A* algorithm to find out the solution on a computer with 3GB RAM and 2.27GHZ processor.

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  • Can this word search algorithm be made faster?

    - by Ashwin Singh
    Problem: Find a match of word S in text T Given: S and T are part of spoken and written English. Example: Match 'Math' in 'I love Mathematics' NOTE: Ignore CASES. My algorithm: STEP 1) Convert S, T to char[] STEP 2) for i=0, i < T.length , i++ STEP 3) for j=S.length-1, j>0 , j-- STEP 3 is the magic, instead of going about matching M,A,T,H, this matches M, H, T and finally A. This helps in eliminating a lot of possible partial matches. For example, if I go sequentially like M A as in Boyer Moore's method ... it can match Matter, Mass, Matchstick etc. using M _ _ H will bring down size of partial matches. STEP 4) if S[j]!=T[i] -> break; else if j==i -> PRINT MATCH

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  • Inspiring the method of teaching. Example- C++ :)

    - by Ashwin
    A year ago I graduated with a degree in Computer Science and Engineering. Considering C++ as the first choice of programming language I have been in the process of learning C++ in many ways. At first - five years back - I had many conceptions, most of which were so abstract to me. It started when I knew almost everything about Structs in C and nothing about Classes in C++. I went through a great time experimenting them all and learning a lot. I had a hard time evaluating Procedural programming vs Object-Oriented Programming. Deciding when to choose Procedural or Object-Oriented Programming took a great deal of patience for me. I knew that I cannot underestimate any of these Programming styles... Though Procedural programming is often a better choice than simple sequential unstructured programming, when solving problems with procedural programming, we usually divide one problem into several steps in order regarded as functions. Then we call these functions one by one to get the result of the problem. When solving problems with Object Oriented Priciples we divide one problem into several classes and form the interaction between them. Evaluating these two at the beginning (as a learner) required a lot of inspiration and thoughts. Instructing to think step by step. Relative concepts to understand deeply. Intensive interests to contrast both solving in both POP and OOP. If you were ever a mentor: What ideas/methods would you teach to students in which it will Inspire them to learn a programming language (in general, computer sciences)?

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  • Why is this 8 puzzle unsolvable?

    - by Ashwin
    I am developing a 8 puzzle game. I went through the rules in this (see Detecting Unsolvable Puzzles) link, which tell you how to detect if an initial state is unsolvable. It says that if the number of inversions is odd, then the goal state cannot be reached and if even the goal state can be reached. Inversion is defined as Given a board, an inversion is any pair of blocks i and j where i < j but i appears after j when considering the board in row-major order (row 0, followed by row 1, and so forth). There is a 8-puzzle solver(applet) here. Choose 8-puzzle from the options. 1,0,3,2,4,5,6,7,8 and 7,0,2,8,5,3,6,4,1 As you can see both of them contain an even number of inversions. Still the program says that the puzzle is unsolvable. So is the Princeton link wrong?

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  • Time it would take me to learn c++ given my speed? [closed]

    - by ashwin
    I am a student in second year of engineering and my life is hard, nowadays. To make my future secure and at least get good jobs, I have started learning C++; I have learned J2SE, ASP.NET (little, basic C#), PHP (little), HTML, CSS, AJAX, Javascript, SQL, a little android development (I have built a benchmark app) in 4 months and have received 1 gold medal in CSS and 1 each in HTML, CSS, Java. I am able to make things in C#, Java and all other, so I can apply all this knowledge. I was able to do all this, because I loved learning and I hate to ask this question. How much time would it take me to learn C++, good-enough to get good jobs at Google, Microsoft? I am currently learning data structures, so that's excluded.

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  • understanding computers [closed]

    - by Ashwin
    Possible Duplicate: Good resources to understand how a program interacts with machine hardware I don't know if this is the correct StackExchange site to ask this question. But I could not find any other. I want to understand how a computer works from the software level to the internal structure. For example what happens when I press a button on keyboard. The OS interprets it and then what changes happen in the flip-flops. How is an operating system written? If it is written using some programming language, then how is that interpreter written. At some point it has to come down to the hardware, right? I know to program in c, c++ and java. But after all these years I am still not sure about what is happening inside. I would be grateful to anyone who points me to to a link or a video that explains this to the deep.

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  • Question regarding Manifest in Java jar file

    - by Tara Singh
    Hi All, Is is mandatory to have classpath inside a Manifest file inside the java jar file? can we do work without having the classpath inside it? The reason why I am asking this is because I have a jar file for a server application. When I tried to connect many connections with Server, Server went down and the error was "Too many open files", when searched about it, I found one Sun Bug http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=6446657 . Then I checked and i was having a classpath entry in the Jar file. So this question arises. Thanks, Tara Singh

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  • How does an optimizing compiler react to a program with nested loops?

    - by D.Singh
    Say you have a bunch of nested loops. public void testMethod() { for(int i = 0; i<1203; i++){ //some computation for(int k=2; k<123; k++){ //some computation for(int j=2; j<12312; j++){ //some computation for(int l=2; l<123123; l++){ //some computation for(int p=2; p<12312; p++){ //some computation } } } } } } When the above code reaches the stage where the compiler will try to optimize it (I believe it's when the intermediate language needs to converted to machine code?), what will the compiler try to do? Is there any significant optimization that will take place? I understand that the optimizer will break up the loops by means of loop fission. But this is only per loop isn't it? What I mean with my question is will it take any action exclusively based on seeing the nested loops? Or will it just optimize the loops one by one? If the Java VM complicates the explanation then please just assume that it's C or C++ code.

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  • How to implement Undo and Redo feature in as3

    - by Swati Singh
    I am going to create an application in that i have to implement an Undo and Redo feature. In the application there will be multiple objects located on stage and user can customize the position of the objects. But when user clicks on Undo the object go back to their default position and after clicking on redo object will move on the new position. So my question is how can i apply these feature in my application? Is there any library or any third party classes? Can some one help me? Thanks in advance.

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  • How to be up to date with the LAMP platform?

    - by Shakti Singh
    Most of times I get to know about the new features from my colleagues or someone else. It is okay at least I know about them does not matter from where I know But I feel it is too late to know about those features. I am working on LAMP platform and I want to keep myself up to date with the new things, anything happening new with LAMP. Can you please let me know what resources should I use? What groups should I follow? From where I can get the latest updates about any activity, event and feature about LAMP?

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  • Stretch in multiple components using af:popup, af:region, af:panelTabbed

    - by Arvinder Singh
    Case study: I have a pop-up(dialogue) that contains a region(separate taskflow) showing a tab. The contents of this tab is in a region having a separate taskflow. The jsff page of this taskflow contains a panelSplitter which in turn contains a table. In short the components are : pop-up(dialogue) --> region(separate taskflow) --> tab --> region(separate taskflow) --> panelSplitter --> table At times the tab is not displayed with 100% width or the table in panelSplitter is not 100% visible or the splitter is not visible. Maintaining the stretch for all the components is difficult......not any more!!! Below is the solution that you can make use of in many similar scenarios. I am mentioning the major code snippets affecting the stretch and alignment. pop-up: <af:popup> <af:dialog id="d2" type="none" title="" inlineStyle="width:1200px"> <af:region value="#{bindings.PriceChangePopupFlow1.regionModel}" id="r1"/> </af:dialog> The above region is a jsff containing multiple tabs. I am showing code for a single tab. I kept the tab in a panelStretchLayout. <af:panelStretchLayout id="psl1" topHeight="300px" styleClass="AFStretchWidth"> <af:panelTabbed id="pt1"> <af:showDetailItem text="PO Details" id="sdi1" stretchChildren="first" > <af:region value="#{bindings.PriceChangePurchaseOrderFlow1.regionModel}" id="r1" binding="# {pageFlowScope.priceChangePopupBean.poDetailsRegion}" /> This "region" displays a .jsff containing a table in a panelSplitter. <af:panelSplitter id="ps1"  orientation="horizontal" splitterPosition="700"> <f:facet name="first"> <af:panelHeader text="PurchaseOrder" id="ph1"> <af:table id="md1" rows="#{bindings.PurchaseOrderVO.rangeSize}" That's it!!! We're done... Note the stretchChildren="first" attribute in the af:showDetailItem. That does the trick for us. Oracle docs say the following about stretchChildren :  Valid Values: none, first The stretching behavior for children. Acceptable values include: "none": does not attempt to stretch any children (the default value and the value you need to use if you have more than a single child; also the value you need to use if the child does not support being stretched) "first": stretches the first child (not to be used if you have multiple children as such usage will produce unreliable results; also not to be used if the child does not support being stretched)

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  • scrapy cannot find div on this website [on hold]

    - by Jaspal Singh Rathour
    I am very new at this and have been trying to get my head around my first selector can somebody help? i am trying to extract data from page http://groceries.asda.com/asda-webstore/landing/home.shtml?cmpid=ahc--ghs-d1--asdacom-dsk-_-hp#/shelf/1215337195041/1/so_false all the info under div class = listing clearfix shelfListing but i cant seem to figure out how to format response.xpath(). I have managed to launch scrapy console but no matter what I type in response.xpath() i cant seem to select the right node. I know it works because when I type response.xpath('//div[@class="container"]') I get a response but don't know how to navigate to the listsing cleardix shelflisting. I am hoping that once i get this bit I can continue working my way through the spider. Thank you in advance! PS I wonder if it is not possible to scan this site - is it possible for the owners to block spiders?

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  • Scrapy cannot find div on this website [on hold]

    - by Jaspal Singh Rathour
    I am very new at this and have been trying to get my head around my first selector can somebody help? i am trying to extract data from page http://groceries.asda.com/asda-webstore/landing/home.shtml?cmpid=ahc--ghs-d1--asdacom-dsk-_-hp#/shelf/1215337195041/1/so_false all the info under div class = listing clearfix shelfListing but i cant seem to figure out how to format response.xpath(). I have managed to launch scrapy console but no matter what I type in response.xpath() i cant seem to select the right node. I know it works because when I type response.xpath('//div[@class="container"]') I get a response but don't know how to navigate to the listsing cleardix shelflisting. I am hoping that once i get this bit I can continue working my way through the spider. Thank you in advance! PS I wonder if it is not possible to scan this site - is it possible for the owners to block spiders?

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