Game based on Ajax polling for 12 players
- by Azincourt
I am planning on writing a small browser game.
The webserver is a shared server, with no root / install possible.
I want to use AJAX for client/server communication. There will be 12 players.
So each player would be polling the server for the current game status every X milliseconds (let's say 200ms). So that would be 200ms x 12 players x 5 = 60 requests per second
Can Apache handle those requests?
What might be the bottlenecks when using this attempt?