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  • Adding a BitmapEffect to a BitmapImage in WPF

    - by Richard
    I have a png image of the earth which I'm trying to add an OuterGlowBitmapEffect to. I've done something similar with a simple Elipse, but BitmapImage doesn't seem to allow a BitmapEffect to be applied to it. The following XAML isn't valid, but is there a valid way of doing this? <BitmapImage UriSource="/Media/earth.png"> <BitmapImage.BitmapEffect> <OuterGlowBitmapEffect GlowColor="Cyan" GlowSize="10" /> </BitmapImage.BitmapEffect> </BitmapImage> The png in question is the top half of the earth and has a transparent background. Thanks for your help.

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  • How to set a .PNG image as a TILED background image for my WPF Form?

    - by John McClane
    I'm learning WPF on my own and I can't seem to find a way to make this work. Here's my code: <Window x:Class="Test.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Test" Height="600" Width="800" > <DockPanel> <Menu DockPanel.Dock="Right" Height="30" VerticalAlignment="Top" Background="#2E404B" BorderThickness="2.6"> <Menu.BitmapEffect> <DropShadowBitmapEffect Direction="270" ShadowDepth="3" Color="#2B3841"/> </Menu.BitmapEffect> </Menu> </DockPanel> How can I make a .BackgroundImage thing appear? :D

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  • UserControl Shadow

    - by noober
    Hello all, I have a user control, MBControl. Here is the code: <my:MBControl Name="MBControl" HorizontalAlignment="Center" VerticalAlignment="Center"> <my:MBControl.BitmapEffect> <DropShadowBitmapEffect Color="Black" Direction="315" Softness="0.5" ShadowDepth="10" Opacity="1" /> </my:MBControl.BitmapEffect> </my:MBControl> The problem with the code is it seems like the shadow is applied to every child element of my user control. Or, possibly, it is dropped inside as well as outside -- the control surface is darker than without the shadow. How could I fix this? I want the shadow being dropped outside only and not affecting the control surface.

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  • Why is button background defaulting to grey when IsPressed is true

    - by Dave Colwell
    Hey all, I have a simple problem. Using the IsPressed trigger i want to be able to set the background color of a button to something other than the default grey. Here is what the button looks like when it is not pressed and here is what it looks like when it is clicked Here is the trigger for the button. I know the trigger is firing correctly because of the glow effect around the edge of the button when it is clicked. I also know that the brush is correct because i tried it out as a background brush to see what it looked like. <Style.Triggers> <Trigger Property="IsMouseOver" Value="True"> <Setter Property="Background" Value="{DynamicResource ButtonHoverBrush}"/> <Setter Property="BitmapEffect" Value="{DynamicResource ButtonHoverGlow}"/> </Trigger> <!-- This is the trigger which is working but the background color wont change --> <Trigger Property="IsPressed" Value="True"> <Setter Property="BitmapEffect" Value="{DynamicResource ButtonHoverGlow}"/> <Setter Property="Background" Value="{DynamicResource ButtonPressedBrush}" /> </Trigger> </Style.Triggers>

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  • WPF Pass MenuItem selected as MethodParameter to ObjectDataProvider

    - by Shravan
    I am trying to pass Selected MenuItem's Text/Header string as the MethodParameter to my ObjectDataProvider. I have seen examples like these on the internet but haven't been able to adapt it to the Menu Control specifically. I am new to WPF and need some help accomplish this. Any help would be greatly appreciated. Below is the code snippet, XAML for the ObjectDataProvider <Window.Resources> <ObjectDataProvider x:Key="NMInfo" ObjectType="{x:Type local:NMInfoProvider}" MethodName="GetDcmsInfomation" IsAsynchronous="True"> <ObjectDataProvider.MethodParameters> <x:Static Member="system:String.Empty" /> </ObjectDataProvider.MethodParameters> </ObjectDataProvider> </Window.Resources> XAML for the Menu control <Menu Name="nmMenu" Height="25" HorizontalAlignment="Stretch" VerticalAlignment="Top" FontSize="12" DockPanel.Dock="Top"> <Menu.BitmapEffect> <DropShadowBitmapEffect/> </Menu.BitmapEffect> <MenuItem Header="File"> <MenuItem Header="SNYC12P10650" IsCheckable="True" ToolTip="Production" Click="MenuItem_Clicked"> <MenuItem.IsChecked> <Binding Source="{StaticResource NMInfo}" Path="MethodParameters[0]" BindsDirectlyToSource="True" Mode="OneWayToSource"/> </MenuItem.IsChecked> </MenuItem> <MenuItem Header="GPRI12D10217" IsCheckable="True" ToolTip="QA" Click="MenuItem_Clicked"> <MenuItem.IsChecked> <Binding Source="{StaticResource NMInfo}" Path="MethodParameters[0]" BindsDirectlyToSource="True" Mode="OneWayToSource"/> </MenuItem.IsChecked> </MenuItem> <MenuItem Header="GPRI12D10219" IsCheckable="True" ToolTip="Dev" Click="MenuItem_Clicked"> <MenuItem.IsChecked> <Binding Source="{StaticResource NMInfo}" Path="MethodParameters[0]" BindsDirectlyToSource="True" Mode="OneWayToSource"/> </MenuItem.IsChecked> </MenuItem> <Separator/> <MenuItem Header="Close"/> </MenuItem> </Menu>

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  • Random Access Violation Exception in WPF Application

    - by PT1984
    Hi, I am facing weird problem while running regression tests on my WPF Application. I am getting AccessViolationException with different stacktraces each time. First : Message :Attempted to read or write protected memory. This is often an indication that other memory is corrupt. StackTrace : at MS.Win32.PresentationCore.UnsafeNativeMethods.MILUnknown.Release(IntPtr pIUnkown) at MS.Win32.PresentationCore.UnsafeNativeMethods.MILUnknown.ReleaseInterface(IntPtr& ptr) at System.Windows.Media.SafeMILHandle.ReleaseHandle() at System.Runtime.InteropServices.SafeHandle.InternalFinalize() at System.Runtime.InteropServices.SafeHandle.Dispose(Boolean disposing) at System.Runtime.InteropServices.SafeHandle.Finalize() Source :PresentationCore Type : System.AccessViolationException. Second : Message :Attempted to read or write protected memory. This is often an indication that other memory is corrupt. StackTrace : at MS.Win32.PresentationCore.UnsafeNativeMethods.IMILBitmapEffect.GetOutput(SafeHandle THIS_PTR, UInt32 uiIndex, SafeMILHandle pContext, BitmapSourceSafeMILHandle& ppBitmapSource) at System.Windows.Media.Effects.BitmapEffect.GetOutput(SafeHandle unmanagedEffect, Int32 index, BitmapEffectRenderContext context) at System.Windows.Media.Effects.BitmapEffect.GetOutput(BitmapEffectInput input) at System.Windows.Media.Effects.BitmapEffectState.GetEffectOutput(Visual visual, RenderTargetBitmap& renderBitmap, Matrix worldTransform, Rect windowClip, Matrix& finalTransform) at System.Windows.Media.Effects.BitmapEffectVisualState.RenderBitmapEffect(Visual visual, Channel channel) at System.Windows.Media.Effects.BitmapEffectContent.ExecuteRealizationsUpdate() at System.Windows.Media.RealizationContext.RealizationUpdateSchedule.Execute() at System.Windows.Media.MediaContext.Render(ICompositionTarget resizedCompositionTarget) at System.Windows.Media.MediaContext.RenderMessageHandlerCore(Object resizedCompositionTarget) at System.Windows.Media.MediaContext.AnimatedRenderMessageHandler(Object resizedCompositionTarget) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Boolean isSingleParameter) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler) at System.Windows.Threading.Dispatcher.WrappedInvoke(Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler) at System.Windows.Threading.DispatcherOperation.InvokeImpl() at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state) at System.Threading.ExecutionContext.runTryCode(Object userData) at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Windows.Threading.DispatcherOperation.Invoke() at System.Windows.Threading.Dispatcher.ProcessQueue() at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Boolean isSingleParameter) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler) at System.Windows.Threading.Dispatcher.WrappedInvoke(Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler) at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Boolean isSingleParameter) at System.Windows.Threading.Dispatcher.Invoke(DispatcherPriority priority, Delegate method, Object arg) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.Run() at System.Windows.Application.RunDispatcher(Object ignore) at System.Windows.Application.RunInternal(Window window) at System.Windows.Application.Run(Window window) at System.Windows.Application.Run() at Main() Source :PresentationCore Type :System.AccessViolationException In Application Event Log I found following entries : Dispatcher processing has been suspended, but messages are still being processed. Faulting application **.exe, version 1.0.0.*, stamp 4c08d288, faulting module wpfgfx_v0300.dll, version 3.0.6920.1427, stamp 488f3056, debug? 0, fault address 0x0012ec36. My Application uses Dispatcher from another thread, to change the values of the controls , enable - disable those, change visibility etc., the thred is run multiple times in a second. Please let me know if anybody has faced this problem? Thanks in advance, -Prasad

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  • What is the best way to slide a panel in WPF?

    - by Kris Erickson
    I have a fairly simple UserControl that I have made (pardon my Xaml I am just learning WPF) and I want to slide the off the screen. To do so I am animating a translate transform (I also tried making the Panel the child of a canvas and animating the X position with the same results), but the panel moves very jerkily, even on a fairly fast new computer. What is the best way to slide in and out (preferably with KeySplines so that it moves with inertia) without getting the jerkyness. I only have 8 buttons on the panel, so I didn't think it would be too much of a problem. Here is the Xaml I am using, it runs fine in Kaxaml, but it is very jerky and slow (as well as being jerkly and slow when run compiled in a WPF app). <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Width="1002" Height="578"> <UserControl.Resources> <Style TargetType="Button"> <Setter Property="Control.Padding" Value="4"/> <Setter Property="Control.Margin" Value="10"/> <Setter Property="Control.Template"> <Setter.Value> <ControlTemplate TargetType="Button"> <Grid Name="backgroundGrid" Width="210" Height="210" Background="#00FFFFFF"> <Grid.BitmapEffect> <BitmapEffectGroup> <DropShadowBitmapEffect x:Name="buttonDropShadow" ShadowDepth="2"/> <OuterGlowBitmapEffect x:Name="buttonGlow" GlowColor="#A0FEDF00" GlowSize="0"/> </BitmapEffectGroup> </Grid.BitmapEffect> <Border x:Name="background" Margin="1,1,1,1" CornerRadius="15"> <Border.Background> <LinearGradientBrush StartPoint="0,0" EndPoint="0,1"> <LinearGradientBrush.GradientStops> <GradientStop Offset="0" Color="#FF0062B6"/> <GradientStop Offset="1" Color="#FF0089FE"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Border.Background> </Border> <Border Margin="1,1,1,0" BorderBrush="#FF000000" BorderThickness="1.5" CornerRadius="15"/> <ContentPresenter HorizontalAlignment="Center" Margin="{TemplateBinding Control.Padding}" VerticalAlignment="Center" Content="{TemplateBinding ContentControl.Content}" ContentTemplate="{TemplateBinding ContentControl.ContentTemplate}"/> </Grid> </ControlTemplate> </Setter.Value> </Setter> </Style> </UserControl.Resources> <Canvas> <Grid x:Name="Panel1" Height="578" Canvas.Left="0" Canvas.Top="0"> <Grid.RenderTransform> <TransformGroup> <TranslateTransform x:Name="panelTranslate" X="0" Y="0"/> </TransformGroup> </Grid.RenderTransform> <Grid.RowDefinitions> <RowDefinition Height="287"/> <RowDefinition Height="287"/> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition x:Name="Panel1Col1"/> <ColumnDefinition x:Name="Panel1Col2"/> <ColumnDefinition x:Name="Panel1Col3"/> <ColumnDefinition x:Name="Panel1Col4"/> <!-- Set width to 0 to hide a column--> </Grid.ColumnDefinitions> <Button x:Name="Panel1Product1" Grid.Column="0" Grid.Row="0" HorizontalAlignment="Center" VerticalAlignment="Center"> <Button.Triggers> <EventTrigger RoutedEvent="Button.Click" SourceName="Panel1Product1"> <EventTrigger.Actions> <BeginStoryboard> <Storyboard> <DoubleAnimation BeginTime="00:00:00.6" Duration="0:0:3" From="0" Storyboard.TargetName="panelTranslate" Storyboard.TargetProperty="X" To="-1000"/> </Storyboard> </BeginStoryboard> </EventTrigger.Actions> </EventTrigger> </Button.Triggers> </Button> <Button x:Name="Panel1Product2" Grid.Column="0" Grid.Row="1" HorizontalAlignment="Center" VerticalAlignment="Center"/> <Button x:Name="Panel1Product3" Grid.Column="1" Grid.Row="0" HorizontalAlignment="Center" VerticalAlignment="Center"/> <Button x:Name="Panel1Product4" Grid.Column="1" Grid.Row="1" HorizontalAlignment="Center" VerticalAlignment="Center"/> <Button x:Name="Panel1Product5" Grid.Column="2" Grid.Row="0" HorizontalAlignment="Center" VerticalAlignment="Center"/> <Button x:Name="Panel1Product6" Grid.Column="2" Grid.Row="1" HorizontalAlignment="Center" VerticalAlignment="Center"/> <Button x:Name="Panel1Product7" Grid.Column="3" Grid.Row="0" HorizontalAlignment="Center" VerticalAlignment="Center"/> <Button x:Name="Panel1Product8" Grid.Column="3" Grid.Row="1" HorizontalAlignment="Center" VerticalAlignment="Center"/> </Grid> </Canvas> </UserControl>

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  • Best way to convert wpf triggers to silverlight?

    - by Stewart Armbrecht
    I have developed several custom controls in a wpf application that use triggers. what is the fastest way to convert the code so that I have a single code base that works both in the wpf application and the silverlight applicaiton. Here is a sample of the code: <Style x:Key="sButtonAction" TargetType="Button"> <!--<Setter Property="BitmapEffect" Value="{StaticResource BannerEffect}" />--> <Setter Property="Height" Value="25" /> <Setter Property="Margin" Value="4" /> <Setter Property="Cursor" Value="Hand" /> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="Button"> <Border x:Name="PART_Border" CornerRadius="10" BorderThickness="{StaticResource sBorderThicknessStandard}" BorderBrush="{StaticResource bColorBorder}" Background="{StaticResource ButtonActionBackground}"> <TextBlock x:Name="PART_TextBlock" Margin="5,2,5,2" HorizontalAlignment="Center" VerticalAlignment="Center" Foreground="White"> <ContentPresenter HorizontalAlignment="Center" VerticalAlignment="Center" /></TextBlock> </Border> <ControlTemplate.Triggers> <Trigger Property="IsMouseOver" Value="True"> <Setter TargetName="PART_TextBlock" Property="Foreground" Value="#990000"></Setter> </Trigger> <Trigger Property="IsPressed" Value="True"> <Setter TargetName="PART_Border" Property="Background" Value="{StaticResource ButtonActionBackgroundSelected}"></Setter> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Style>

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  • .NET Framework 4 in WPF not showing bitmap effect

    - by Adrian
    I am having a problem using VS2010 and framework version 4 with bitmap effects. If I have the code below and run it in a WPF application using the .NET Framework 4 Client Profile, the bitmap effect does not appear. If I set the framework version to .NET Framework 3.5 Client Profile (and change no code), it runs as expected. At first, I thought it was a problem in my application, but I removed the code and put it in a separate standalone application and it behaves the same. Anyone else verify that the same problem happens? What is happening here? The version 4 framework in VS2010 just seems to ignore the bitmap effect. <Window.Resources> <Style x:Key="SectionHeaderTextBlockStyle" TargetType="{x:Type TextBlock}"> <Setter Property="FontFamily" Value="Segoe UI"/> <Setter Property="FontSize" Value="18"/> <Setter Property="FontWeight" Value="Bold"/> <Setter Property="VerticalAlignment" Value="Center"/> <Setter Property="Foreground" Value="LightGreen"/> <Setter Property="BitmapEffect"> <Setter.Value> <OuterGlowBitmapEffect GlowColor="Black" GlowSize="3" /> </Setter.Value> </Setter> </Style> </Window.Resources> <Grid VerticalAlignment="Center" HorizontalAlignment="Center"> <TextBlock Text="Contact Details" Style="{DynamicResource SectionHeaderTextBlockStyle}"/> </Grid>

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  • DataTrigger only works on first TabItem in TabControl

    - by JustusJonas
    Hi! It seems like a bug in WPF, but maybe someone has an answers to this. I have a DataTrigger for an editable ComboBox. It works on the first TabItem of my TabControl, but not on the second. If you switch the first with the second TabItem, the "second" will work. The same effect happens when you give the style exactly to the ComboBox (ComboBox.Stye ...). <Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Class="MainWindow" x:Name="Window" Title="MainWindow" Width="640" Height="480"> <Window.Resources> <Style TargetType="{x:Type ComboBox}"> <Setter Property="Height" Value="25" /> <Setter Property="Width" Value="125" /> <Style.Triggers> <DataTrigger Binding="{Binding ElementName=PART_EditableTextBox, Path=IsFocused}" Value="True"> <Setter Property="BitmapEffect"> <Setter.Value> <OuterGlowBitmapEffect GlowColor="Red" GlowSize="5" /> </Setter.Value> </Setter> </DataTrigger> </Style.Triggers> </Style> </Window.Resources> <Grid x:Name="LayoutRoot"> <TabControl> <TabItem Header="TabItem1"> <Grid> <ComboBox IsEditable="True"/> </Grid> </TabItem> <TabItem Header="TabItem2"> <Grid> <ComboBox IsEditable="True"/> </Grid> </TabItem> </TabControl> </Grid>

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