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  • Blacklight Expander problem while expanding programmatically

    - by David Brunelle
    Hi, I am doing a silverlight project in Silverlight 4 and I included the BlackLight project in my project so that I could use their new controls, especialy the dockpanel and the autoexpander, which is causing me at the moment some little problems. What I would like to do is to have several auto-expander that will expand or collapsed when I click on button. In my case more specifically, each auto-expander have a set of parameter to fill, which in turn will fill the other expander and the current one would collaps and the just filled one would expand. The idea is simple, yet when I use a button which is on one of my expander, it only works once... It would expand/collapse the first time, then after that, nothing. I trace the code and it seems to go through just fine, but the property value won't change Here is my code Private Sub BtnExpand_Click(ByVal sender As System.Object, ByVal e As System.Windows.RoutedEventArgs) Handles BtnExpand.Click ClientExpander.IsExpanded = False ProjetExpander.IsExpanded = True End Sub Could it be a known bug, or must I reset some flags to make it work? Thanks.

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  • Why does my PowerBook display “Fixing recursive fault but reboot is needed!” and stop booting?

    - by Blacklight Shining
    I have an old PowerBook G4 that worked (more or less) fine with a previous installation of Ubuntu Desktop 12.04. A few days ago I decided to install Ubuntu Server instead, and got a copy of Ubuntu Server 12.10. The installation seemed to complete successfully, but now, whenever I try to boot the system, it simply halts at some point after I unlock the hard disk. There is a lot of text on the screen (which is normal for me during a boot, except now it's mostly errors and debug information), the last of which is this: [ 26.338228] Fixing recursive fault but reboot is needed! Pressing control command power to force a reboot yields exactly the same results. A search for the error message turned up many temporary solutions involving kernel parameters, but none of them have worked for me. I don't think I can remove the default set of parameters (which I think is quiet splash), but I can pass additional parameters on boot. I've tried booting on AC and battery power, as well as using these combinations of kernel parameters while on battery power: acpi=enable pci=noacpi pci=assign-busse acpi=ht acpi=off nomodeset nomodeset acpi=off Why am I getting this error and how can I fix it?

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  • Motorola NVG510 bridge mode

    - by Blacklight Shining
    I have a Motorola NVG510 modem from AT&T, and I would like to disable all routing functions and use it as just a modem. I have a Time Capsule that's already connected and broadcasting its own wireless network, which is how I've been connecting (it's been reporting a double-NAT error, which I assume is from the NVG510 also acting as a router). I followed the instructions in question six here, and I can connect as I did before, but my Time Capsule still has a double-NAT error. How do I put the NVG510 into bridge mode or otherwise fix the double-NAT error? (No, ignoring it does not count as a fix.)

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  • How do I fix a corrupt calendar cache?

    - by Blacklight Shining
    I was tailing /var/log/system.log and noticed a sudden wall of text. Looking closer, I saw it was an error CalendarAgent got while trying to save something: Nov 18 11:42:45 rainbow-dash.local CalendarAgent[12321]: CoreData: error: (11) Fatal error. The database at /Users/blackl/Library/Calendars/Calendar Cache is corrupted. SQLite error code:11, 'database disk image is malformed' Nov 18 11:42:45 rainbow-dash.local CalendarAgent[12321]: Core Data: annotation: -executeRequest: encountered exception = Fatal error. The database at /Users/blackl/Library/Calendars/Calendar Cache is corrupted. SQLite error code:11, 'database disk image is malformed' with userInfo = { NSFilePath = "/Users/blackl/Library/Calendars/Calendar Cache"; NSSQLiteErrorDomain = 11; } 2 messages repeated several times Nov 18 11:42:49 rainbow-dash.local CalendarAgent[12321]: [com.apple.calendar.store.log.subscription] [WARNING: CalSubscriptionSession :: persistError :: save failed] This entire sequence is repeated many times throughout the log. file said the file in question was a SQLite 3.x database, so I did a bit of searching and came up with a way to check those. blackl% cp -i ~/Library/Calendars/Calendar\ Cache /tmp blackl% sqlite3 /tmp/Calendar\ Cache SQLite version 3.7.12 2012-04-03 19:43:07 Enter ".help" for instructions Enter SQL statements terminated with a ";" sqlite> pragma integrity_check ; *** in database main *** Main freelist: Bad ptr map entry key=863 expected=(2,0) got=(5,21) On page 21 at right child: 2nd reference to page 863 This is followed by a few dozen lines like these: rowid <number> missing from index <name> and then: wrong # of entries in index <name> I'm at a bit of a loss as to what to do now—I couldn't find anything on how to fix the errors that I found. Also, it would probably be a good idea to disable Calendar Agent so it doesn't try to use the database while it's being fixed (that's why I copied it to /tmp before running sqlite3 on it.) How do I disable CalendarAgent and fix its cache?

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  • Why is setuid ignored on directories?

    - by Blacklight Shining
    On Linux systems, you can successfully chmod u+s $some_directory, but instead of forcing the ownership of new subdirectories and files to be the owner of the containing directory (and setting subdirectories u+s as well) as you might expect, the system just ignores the setuid bit. Subdirectories and files continue to inherit the UIDs of their creating processes, and subdirectories are not setuid by default. Why is setuid ignored on directories, and how can I get the system to recognize it?

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  • If I scp a file through an intermediate server, is the file stored temporarily on the server?

    - by Blacklight Shining
    For the sake of simplicity (I find it easier to remember names than arbitrary letters), I will dispense with letters and use names to refer to the machines in this scenario. Say I have two machines, applejack and pinkie-pie, each on their own separate LANs and not in the same physical location. I also have a server, cadance, with a direct Internet-facing connection. I want to copy a file from applejack to pinkie-pie, so to avoid dealing with port forwarding and such, I set up an ssh tunnel from pinkie-pie to cadance (ssh -R etc cadance). Now I can connect to pinkie-pie from anywhere, by connecting to cadance and specifying an alternate port to use. I can also easily copy files to pinkie-pie with scp -P $that_port $some_file cadance:$some_path. My understanding of how it works is this: A secure connection is made from applejack to cadance I am authenticated to cadance A secure connection is made from applejack to pinkie-pie that spans the existing reverse tunnel and the new connection from step 1. I am authenticated to pinkie-pie Files are copied directly from applejack to pinkie-pie over this connection. Am I correct here? How secure is this approach? If I'm wrong…are files copied this way decrypted at cadance before being passed on to pinkie-pie? Is there a possibility that traces of unencrypted data could remain on cadance?

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  • Disallow user from decrypting the startup disk

    - by Blacklight Shining
    When you enable FileVault's full-disk encryption, it asks for the password of each account on the system to allow every user to decrypt the disk. You can simply choose not to have a user enter their password, and they will not be able to decrypt the disk. However, if you create an account after enabling disk encryption, the user is automatically allowed to decrypt the disk. How do I disallow a user from decrypting the startup disk?

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  • Homebrew requires something uninstall-developer-folder removes

    - by Blacklight Shining
    I was having trouble installing irssi (brew install irssi), so I ran brew doctor, which returned a warning mentioning an outdated copy of Xcode and saying I should run /Developer/Library/uninstall-developer-folder. Then I ran brew doctor again and got: Error: No such file or directory - /Developer/SDKs/MacOSX10.6.sdk How do I reinstall the SDK, or is there another way to get Homebrew working again? UPDATE: /Developer actually still exists (despite the obvious implication of uninstall-developer-folder), as does /Developer/SDKs/MacOSX10.7.sdk. Why does Homebrew specifically need Snow Leopard's SDK?

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  • How can I make an encrypted email message into a .p7m file?

    - by Blacklight Shining
    This is a bit complicated, so I'll explain what I'm really trying to do here: I have a Debian server, and I want to automatically email myself certain logs every week. I'm going to use cron and a bash script to copy the logs into a tarball shortly after midnight every Monday. A bash script on my home computer will then download the tarball from the server, along with a file to be used as the body of the email, and call an AppleScript to make a new email message. This is where I'm stuck—I can't find a way to encrypt and sign the email using AppleScript and Apple's mail client. I've noticed that if I put a delay in before sending the message, Mail will automatically set it to be encrypted and signed (as it normally does when I compose a message myself). However, there's no way to be sure of this when the script runs—if something goes wrong there, the script will just blindly send the email unencrypted. My solution there would be to somehow manually create a .p7m file with the tarball and message and attach it to the email the AppleScript creates. Then, when I receive it, Mail will treat it just like any other encrypted message with an attachment (right?) If there's a better way to do this, please let me know. ^^ (Ideally, everything would be done from the server, but there doesn't seem to be a way to send mail automatically without storing a password in plaintext.) (The server is running Debian squeeze; my home computer is a Mac running OS X Lion.)

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  • How can I automatically synchronize a directory tree on multiple machines?

    - by Blacklight Shining
    I have two Mac laptops and a Debian server, each with a directory that I would like to keep in sync between the three. The solution should meet the following criteria (in rough order of importance): It must not use any third-party service (e.g. Dropbox, SugarSync, Google whatever). This does not include installing additional software (as long as it's free). It must not require me to use specific directories or change my way of storing things. (Dropbox does this IIRC) It must work in all directions (changes made on /any/ machine should be pushed to the others) All data sent must be encrypted (I have ssh keypairs set up already) It must work even when not all machines are available (changes should be pushed to a machine when it comes back online) It must work even when the /directories/ on some machines are not available (they may be stored on disk images which will not always be mounted) This can be solved for Macs by using launchd to automatically launch and kill (or in some way change the behavior of) whatever daemon is used for syncing when the images are mounted and unmounted. It must be immediate (using an event-based system, not a periodic one like cron) It must be flexible (if more machines are added, I should be able to incorporate them easily) I also have some preferences that I would like to be fulfilled, but do not have to be: It should notify me somehow if there are conflicts or other errors. It should recognize symbolic and hard links and create corresponding ones. It should allow me to create a list of exceptions (subdirectories which will not be synced at all). It should not require me to set up port forwarding or otherwise reconfigure a network. This can be solved by using an ssh tunnel with reverse port forwarding. If you have a solution that meets some, but not all of the criteria, please contribute it in the comments as it might be useful in some way, and it might be possible to meet some of the criteria separately. What I tried, and why it didn't work: rsync and lsyncd do not support bidirectional synchronization csync2 is designed for server clusters and does not appear to work with machines with dynamic IPs DRBD (suggested by amotzg) involves installing a kernel module and does not appear to work on systems running OS X

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  • How can I make a persistent ssh tunnel?

    - by Blacklight Shining
    I have a Mac laptop and would like to have a persistent ssh tunnel so I can always log in from outside the local network. I'm looking for something that will work when the server can't be reached initially (e.g. if I don't have an Internet connection when I boot it), and will automatically start the tunnel when possible. I've tried putting an @reboot autossh line in my crontab, but I've found that sessions started with autossh disconnect every so often, and autossh quits if the first attempt fails. My current workaround is a small script and a cronjob: # crontab /home/blackl/bin/script &! # script #!/bin/sh while true; do ssh -Ngn -R $some_port:localhost:22 $server; sleep 30; done; Is there a better way to do this, or will I just have to be happy with this for now?

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  • How do I make an encrypted disk image on Debian?

    - by Blacklight Shining
    I'm basically looking for an equivalent to OS X's encrypted sparsebundles. The solution should have support for file ACLs and should not force me to specify a size in the beginning (the image should only take up as much space as it needs) or require root access to mount and unmount. Ideally, I should be able to set two different passwords (both for the same data), but that's not too important. (I do have root access to the machine and so can install packages and such, but I would rather not have to sudo just to mount an image.)

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  • Computer randomly freezes when playing games

    - by TutorialPoint
    My computer just randomly freezes when playing certain games. It has happened to me in Battlefield: Bad Company 2, Call of Duty 4, and Blacklight: Retribution. It has not happened to me with other games like Tribes: Ascend yet, which leads me to believe it is a software-side issue related to maybe DirectX or PhysX? Also, temperatures seem stable. I used RivaTuner combined with MSI Afterburner, and at the time of freezing with BF:BC2, it gives: 62C, 67% GPU usage and 78.8FPS. During the session the max I have seen was 65C and 97% GPU usage. On Blacklight: Retribution, I've heard other people complain about the problem too. This is why it is such a mystery to me, is this actually a driver problem, or more a game problem? I've been able to play these games for long until I re-installed Windows 7 (because it was growing too full and slow). Before I had a 32bit Ultimate version, and now 64bit. Specs: O/S: Windows 7 64bit Ultimate CPU: Intel i5-750 @ Default 2.66 GHz GPU: ASUS EAH5770 1GB PSU: CoolerMaster Real Power M520 (520W) MB: Gigabyte P55M-UD2 Catalyst Control Center version (in "About"): 2012.0214.2218.39913

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  • WPF Dockable Windows Like iGoogle

    - by Anon
    I'm looking for a dockable windows/panel control in the style of iGoogle. All of the ones I have found so far all have a fixed length on the height of your window/panel but I want to be able to have windows of varying length like iGoogle. The best I have found so far has been a control libarary called BlackLight which does not have the feature explained above.

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  • What do I need to Mod a Unreal Engine 3 game?

    - by RoadSideWarrior
    what I am looking for is some advise making a mod for a certain game and how I would go about making it. The game I am talking about is Blacklight: Retribution and what I wan't to know is; Is it possible? And if so, what programs will I need? It is an online only game so I was unsure how plausible a mod would be for it. Plus I have never made a video game before, but I do like the game and I wanted to do some things with it. Additionally, this will be my first time making anything video game related so I would appreciate any advise. To expand a bit, I plan to add something simple at first. A mod that would let you spectate another player in the first person. Then I plan do something a bit more complex where I want to make so the game optionally always records you playing (in short intervals most likely or you would run quickly out of memory). After all that is done I would add items, armor, weapons, and maybe make a map or not I am not sure but this in a shell what I hope to do. I don't know much about these things but I am reading anything I can get my hands on. So if this is overly ambitious or just plain out not a possibility any advise on what I should look to instead will be welcomed warmly. Thank you.

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  • WPF Control Toolkits Comparison for LOB Apps

    In preparation for a new WPF project Ive been researching options for WPF Control toolkits.  While we want a lot of the benefits of WPF, the application is a fairly typical line of business application (LOB).  So were not focused on things like media and animations, but instead a simple, solid, intuitive, and modern user interface that allows for well architected separation of business logic and presentation layers. While WPF is mature, it hasnt lived the long life that Winforms has yet, so there is still a lot of room for third party and community control toolkits to fill the gaps between the controls that ship with the Framework.  There are two such gaps I was concerned about.  As this is an LOB app, we have needs for presenting lots of data and not surprisingly much of it is in grid format with the need for high performance, grouping, inline editing, aggregation, printing and exporting and things that weve been doing with LOB apps for a long time.  In addition we want a dashboard style for the UI in which the user can rearrange and shrink and grow tiles that house the content and functionality.  From a cost perspective, building these types of well performing controls from scratch doesnt make sense.  So I evaluated what you get from the .NET Framework along with a few different options for control toolkits.  I tried to be fairly thorough, but know that this isnt a detailed benchmarking comparison or intense evaluation.  Its just meant to be a feature set comparison to be used when thinking about building an LOB app in WPF.  I tried to list important feature differences and notes based on my experience with the trial versions and what I found in documentation and reference materials and samples.  Ive also listed the importance of the controls based on how I think they are needed in LOB apps.  There are several toolkits available, but given I dont have unlimited time, I picked just a few.  Maybe Ill add on more later.  The toolkits I compared are: Teleriks RadControls for WPF since I had heard some good things about Telerik Infragistics NetAdvantage WPF since both I and the customer have some experience with the vendors tools WPF Toolkit on codeplex since many of my colleagues have used it Blacklight codeplex project which had WPF support for the Tile View control  (with Release 4.3 WPF is not going to be supported in favor of focusing only on SilverLight controls, so I dropped that from the comparison) Click Here to Download the WPF Control Toolkits Comparison Hopefully this helps someone out there.  Feel free to post a comment on your experiences or if you think something I listed is incorrect or missing.  Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Windows 7 BSOD - ntoskrnl?

    - by Ken Mason
    2 new HP Pavilion notebooks with 7 Home Premium pre-loaded with Norton. My first act was to use the Norton Removal Tool and load ZoneAlarm free and AVG Free. Frequent random BSOD's ever since...I found my way into Debug and have had various reports regarding ntoskrnl, depending on the status of symbols. It's been many years since I played with (DOS 3.x) debug, so this has been a considerable fumble. Excerpts follow and any insights would be greatly appreciated, as I am not a developer: ADDITIONAL_DEBUG_TEXT: Use '!findthebuild' command to search for the target build information. If the build information is available, run '!findthebuild -s ; .reload' to set symbol path and load symbols. MODULE_NAME: nt FAULTING_MODULE: fffff8000305d000 nt DEBUG_FLR_IMAGE_TIMESTAMP: 4b88cfeb BUGCHECK_STR: 0x7f_8 CUSTOMER_CRASH_COUNT: 1 DEFAULT_BUCKET_ID: VISTA_DRIVER_FAULT CURRENT_IRQL: 0 LAST_CONTROL_TRANSFER: from fffff800030ccb69 to fffff800030cd600 STACK_TEXT: fffff80004d6fd28 fffff800030ccb69 : 000000000000007f 0000000000000008 0000000080050033 00000000000006f8 : nt+0x70600 fffff80004d6fd30 000000000000007f : 0000000000000008 0000000080050033 00000000000006f8 fffff80003095e58 : nt+0x6fb69 fffff80004d6fd38 0000000000000008 : 0000000080050033 00000000000006f8 fffff80003095e58 0000000000000000 : 0x7f fffff80004d6fd40 0000000080050033 : 00000000000006f8 fffff80003095e58 0000000000000000 0000000000000000 : 0x8 fffff80004d6fd48 00000000000006f8 : fffff80003095e58 0000000000000000 0000000000000000 0000000000000000 : 0x80050033 fffff80004d6fd50 fffff80003095e58 : 0000000000000000 0000000000000000 0000000000000000 0000000000000000 : 0x6f8 fffff80004d6fd58 0000000000000000 : 0000000000000000 0000000000000000 0000000000000000 0000000000000000 : nt+0x38e58 STACK_COMMAND: kb FOLLOWUP_IP: nt+70600 fffff800`030cd600 48894c2408 mov qword ptr [rsp+8],rcx SYMBOL_STACK_INDEX: 0 SYMBOL_NAME: nt+70600 FOLLOWUP_NAME: MachineOwner IMAGE_NAME: ntoskrnl.exe BUCKET_ID: WRONG_SYMBOLS Followup: MachineOwner ...................................................................... 0: kd !lmi nt Loaded Module Info: [nt] Module: ntkrnlmp Base Address: fffff8000305d000 Image Name: ntkrnlmp.exe Machine Type: 34404 (X64) Time Stamp: 4b88cfeb Sat Feb 27 00:55:23 2010 Size: 5dc000 CheckSum: 545094 Characteristics: 22 perf Debug Data Dirs: Type Size VA Pointer CODEVIEW 25, 19c65c, 19bc5c RSDS - GUID: {7E9A3CAB-6268-45DE-8E10-816E3080A3B7} Age: 2, Pdb: ntkrnlmp.pdb CLSID 4, 19c658, 19bc58 [Data not mapped] Image Type: FILE - Image read successfully from debugger. ntkrnlmp.exe Symbol Type: PDB - Symbols loaded successfully from symbol server. d:\debugsymbols\ntkrnlmp.pdb\7E9A3CAB626845DE8E10816E3080A3B72\ntkrnlmp.pdb Load Report: public symbols , not source indexed d:\debugsymbols\ntkrnlmp.pdb\7E9A3CAB626845DE8E10816E3080A3B72\ntkrnlmp.pdb 0: kd !analyze -v * Bugcheck Analysis * * UNEXPECTED_KERNEL_MODE_TRAP (7f) This means a trap occurred in kernel mode, and it's a trap of a kind that the kernel isn't allowed to have/catch (bound trap) or that is always instant death (double fault). The first number in the bugcheck params is the number of the trap (8 = double fault, etc) Consult an Intel x86 family manual to learn more about what these traps are. Here is a portion of those codes: If kv shows a taskGate use .tss on the part before the colon, then kv. Else if kv shows a trapframe use .trap on that value Else .trap on the appropriate frame will show where the trap was taken (on x86, this will be the ebp that goes with the procedure KiTrap) Endif kb will then show the corrected stack. Arguments: Arg1: 0000000000000008, EXCEPTION_DOUBLE_FAULT Arg2: 0000000080050033 Arg3: 00000000000006f8 Arg4: fffff80003095e58 Debugging Details: BUGCHECK_STR: 0x7f_8 CUSTOMER_CRASH_COUNT: 1 DEFAULT_BUCKET_ID: VISTA_DRIVER_FAULT PROCESS_NAME: System CURRENT_IRQL: 2 LAST_CONTROL_TRANSFER: from fffff800030ccb69 to fffff800030cd600 STACK_TEXT: fffff80004d6fd28 fffff800030ccb69 : 000000000000007f 0000000000000008 0000000080050033 00000000000006f8 : nt!KeBugCheckEx fffff80004d6fd30 fffff800030cb032 : 0000000000000000 0000000000000000 0000000000000000 0000000000000000 : nt!KiBugCheckDispatch+0x69 fffff80004d6fe70 fffff80003095e58 : 0000000000000000 0000000000000000 0000000000000000 0000000000000000 : nt!KiDoubleFaultAbort+0xb2 fffff880089efc60 0000000000000000 : 0000000000000000 0000000000000000 0000000000000000 0000000000000000 : nt!SeAccessCheckFromState+0x58 STACK_COMMAND: kb FOLLOWUP_IP: nt!KiDoubleFaultAbort+b2 fffff800`030cb032 90 nop SYMBOL_STACK_INDEX: 2 SYMBOL_NAME: nt!KiDoubleFaultAbort+b2 FOLLOWUP_NAME: MachineOwner MODULE_NAME: nt IMAGE_NAME: ntkrnlmp.exe DEBUG_FLR_IMAGE_TIMESTAMP: 4b88cfeb FAILURE_BUCKET_ID: X64_0x7f_8_nt!KiDoubleFaultAbort+b2 BUCKET_ID: X64_0x7f_8_nt!KiDoubleFaultAbort+b2 Followup: MachineOwner I tried running Rootkit Revealer but I don't think it works on x64 systems. Similarly Blacklight seems to have aged off. I'm running Sophos Anti-Rootkit now. So far so good...

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