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  • Drawing individual pixels with iphone sdk.

    - by blob8108
    Hi, I've been trying to figure out how to make a powder toy style game on the iPhone. My problem is how to draw pixels to the screen. From what I've read, OpenGL is better for games as it is faster/hardware accelerated, but there is no method to draw pixels directly to the screen. Apparently drawing pixels to an off-screen frame buffer is the way to go, but how do I then pass this to OpenGL? Do I use a texture? (this is assuming I have no previous knowledge of iPhone graphics programming). Thanks!

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  • Splitting a list in python

    - by blob8108
    Hi, I'm writing a parser in Python. I've converted an input string into a list of tokens, such as: ['(', '2', '.', 'x', '.', '(', '3', '-', '1', ')', '+', '4', ')', '/', '3', '.', 'x', '^', '2'] I want to be able to split the list into multiple lists, like the str.split('+') function. But there doesn't seem to be a way to do my_list.split('+'). Any ideas? Thanks!

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