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  • Can I free memory passed to SysAllocString?

    - by RichAmberale
    When allocating a new BSTR with SysAllocString via a wchar_t* on the heap, should I then free the original wchar_t* on the heap? So is this the right way? wchar_t *hs = new wchar_t[20]; // load some wchar's into hs... BSTR bs = SysAllocString(hs); delete[] hs; Am I supposed to call delete here to free up the memory? Or was that memory just adoped by the BSTR?

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  • casting BSTR as char* in a dll; different results depnding on VB/C# caller.

    - by Toby Wilson
    I have a dll function that takes BSTR parameters. These are casted as char* before being used for other things. When the dll is called from VB code this works fine. However, when it is called from C# code, only the first character is pointed to. Both of these are excel addIns for Pre-2007 and 2007+ versions of Office, which call into a faster C++ AddIn. They actually call it directly, not through Excel. The VB function declaration looks like this: Private Declare Function Test Lib "ExcelAddIn.xll" (ByVal param As String) As String The C# function declaration looks like this: [DllImport("ExcelAddIn.xll", CharSet=CharSet.Ansi)] [return:MarshalAs(UnmanagedType.BStr)] private static extern string Test([MarshalAs(UnmanagedType.BStr)] string param); When debugging the dll and watching the input BSTR values, they appear to be correct from both; just the C# one only casts the first character. Charset=CharSet.Unicode makes no difference. Any ideas anyone?

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  • How to pass the structure to a function in C++ defined in another class?

    - by Dany
    I have a class Con as this:- class Con { public: struct MachineList { BSTR AccountId; BSTR MachineId; BSTR Make; char* Make1; BSTR Model; char* Model1; BSTR SerialNumber; BSTR IpAddress; char* IpAddress1; BSTR Port; int Port1; BSTR LocationCode; } machinelist[100] ; int w; } ; i created an object of Con class as Con m_con; I have another class Test class Test { public: void fun();//i want to pass the object of the structure that i created in Con //what arguments should i pass in fun function? };

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  • How to free member (i.e BSTR, SAFEARRAY, VARIANT) of an IDL User Defined Structure which is encapsul

    - by Picaro De Vosio
    Hi, I have a structure defined in IDL. This structure has following members: { BSTR m_sFirst; BSTR m_sSecond; VARIANT m_vChildStruct; //This member encapsulate a sub structure SAFEARRAY __RPC_FAR * m_saArray; }CustomINFO; I am allocating the memory for the structs using CoTaskMemAlloc and encapsulating it in Variant as follows: vV-vt = VT_RECORD; vV-pvRecord = pStruct; //Pointer of sturct vV-pRecInfo = pRI; //RecordInfo Interface Is it enough to call VariantClear to deallocate the memory of struct and its members? Will it also release the IRecordInfo interface? Or i have to manually get the encapsulated struct and deallocate each member myself and then use CoTaskMemFree to deallocate sturct. Thanks Picaro De Vosio

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  • How can i do this using a Python Regex?

    - by uberjumper
    I am trying to properly extract methods definitions that are generated by comtypes for Com Interfaces using a regex. Furthermore some of them are blank which causes even more problems for me. Basically i have this: IXMLSerializerAlt._methods_ = [ COMMETHOD([helpstring(u'Loads an object from an XML string.')], HRESULT, 'LoadFromString', ( ['in'], BSTR, 'XML' ), ( ['in'], BSTR, 'TypeName' ), ( ['in'], BSTR, 'TypeNamespaceURI' ), ( ['retval', 'out'], POINTER(POINTER(IUnknown)), 'obj' )), ] class EnvironmentManager(CoClass): u'Singleton object that manages different environments (collections of configuration information).' _reg_clsid_ = GUID('{8A626D49-5F5E-47D9-9463-0B802E9C4167}') _idlflags_ = [] _typelib_path_ = typelib_path _reg_typelib_ = ('{5E1F7BC3-67C5-4AEE-8EC6-C4B73AAC42ED}', 1, 0) INumberFormat._methods_ = [ ] I want to extract both the IXMLSerializerAlt and INumberFormat methods definitions however i cant figure out a proper regex. E.g. for IXMLSerializer i want to extract this: IXMLSerializerAlt._methods_ = [ COMMETHOD([helpstring(u'Loads an object from an XML string.')], HRESULT, 'LoadFromString', ( ['in'], BSTR, 'XML' ), ( ['in'], BSTR, 'TypeName' ), ( ['in'], BSTR, 'TypeNamespaceURI' ), ( ['retval', 'out'], POINTER(POINTER(IUnknown)), 'obj' )), ] This regex in my mind this should work: ^\w+\._methods_\s=\s\[$ (^.+$)* ^]$ Im checking my regex's using kodos however i cannot figure out a way to make this work.

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  • How do I pass an array of structs (containing std:string or BSTR) from ATL to C#. SafeArray? Varian

    - by Andrew
    Hi, I have an ATL COM object that I am using from C#. The interface currently looks like: interface ICHASCom : IDispatch{ [id(1), helpstring("method Start")] HRESULT Start([in] BSTR name, [out,retval] VARIANT_BOOL* result); ... [id(4), helpstring("method GetCount")] HRESULT GetCount([out,retval] LONG* numPorts); ... [id(7), helpstring("method EnableLogging")] HRESULT EnableLogging([in] VARIANT_BOOL enableLogging); }; That is, it's a very simple interface. I also have some events that I send back too. Now, I would like to add something to the interface. In the ATL I have some results, which are currently structs and look like struct REPORT_LINE { string creationDate; string Id; string summary; }; All the members of the struct are std::string. I have an array of these that I need to get back to the C#. What's the best way to do this? I suspect someone is going to say, "hey, you can't just send std::string over COM like that. If so, fine, but what's the best way to modidfy the struct? Change the std::string to BSTR? And then how do I, 1) Set up the IDL to pass an array of structs (structs with BSTR or std::string) 2) If I must use SAFEARRAYS, how do I fill the SAFEARRAYS with the structs. I'm not familiar with COM except for use with simple types. Thanks, Dave

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  • Call to undefined function 'Encrypt' - Attempting to Link OMF Lib

    - by Changeling
    I created a DLL using Visual Studio 2005 VC++ and marked a function for export (for testing). I then took the .LIB file created, and ran it through the COFF2OMF converter program bundled with Borland C++ Builder 5 and it returns the following: C:\>coff2omf -v -lib:ms MACEncryption.lib MACEncryption2.lib COFF to OMF Converter Version 1.0.0.74 Copyright (c) 1999, 2000 Inprise Corporat ion Internal name Imported name ------------- ------------- ??0CMACEncryptionApp@@QAE@XZ ?Decrypt@CMACEncryptionApp@@QAEXXZ Encrypt Encrypt@0 I added the MACEncryption2.lib file to my C++ Builder 5 Project by going to Project-Add to Project.. and selecting the library. The application links, but it cannot find the Encrypt function that I am declaring for export as follows in the VC++ code: extern "C" __declspec(dllexport) BSTR* __stdcall Encrypt() { CoInitialize(NULL); EncryptionManager::_EncryptionManagerPtr pDotNetCOMPtr; HRESULT hRes = pDotNetCOMPtr.CreateInstance(EncryptionManager::CLSID_EncryptionManager); if (hRes == S_OK) { BSTR* str = new BSTR; BSTR filePath = (BSTR)"C:\\ICVER001.REQ"; BSTR encrypt = (BSTR)"\"test"; pDotNetCOMPtr->EncryptThirdPartyMessage(filePath, encrypt, str); return str; } return NULL; CoUninitialize (); } C++ Builder Code: __fastcall TForm1::TForm1(TComponent* Owner) : TForm(Owner) { Encrypt(); } (Yes I know I am encapsulating another DLL.. I am doing this for a reason since Borland can't 'see' the .NET DLL definitions) Can anyone tell me what I am doing wrong so I can figure out why Builder cannot find the function Encrypt() ?

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  • Creating a System::String object from a BSTR in Managed C++ - is this way a good idea???

    - by Eli
    My co-worker is filling a System::String object with double-byte characters from an unmanaged library by the following method: RFC_PARAMETER aux; Object* target; RFC_UNICODE_TYPE_ELEMENT* elm; elm = &(m_coreObject->m_pStructMeta->m_typeElements[index]); aux.name = NULL; aux.nlen = 0; aux.type = elm->type; aux.leng = elm->c2_length; aux.addr = m_coreObject->m_rfcWa + elm->c2_offset; GlobalFunctions::CreateObjectForRFCField(target,aux,elm->decimals); GlobalFunctions::ReadRFCField(target,aux,elm->decimals); Where GlobalFunctions::CreateObjectForRFCField creates a System::String object filled with spaces (for padding) to what the unmanaged library states the max length should be: static void CreateObjectForRFCField(Object*& object, RFC_PARAMETER& par, unsigned dec) { switch (par.type) { case TYPC: object = new String(' ',par.leng / sizeof(_TCHAR)); break; // unimportant afterwards. } } And GlobalFunctions::ReadRFCField() copies the data from the library into the created String object and preserves the space padding: static void ReadRFCField(String* target, RFC_PARAMETER& par) { int lngt; _TCHAR* srce; switch (par.type) { case TYPC: case TYPDATE: case TYPTIME: case TYPNUM: lngt = par.leng / sizeof(_TCHAR); srce = (_TCHAR*)par.addr; break; case RFCTYPE_STRING: lngt = (*(_TCHAR**)par.addr != NULL) ? (int)_tcslen(*(_TCHAR**)par.addr) : 0; srce = *(_TCHAR**)par.addr; break; default: throw new DotNet_Incomp_RFCType2; } if (lngt > target->Length) lngt = target->Length; GCHandle gh = GCHandle::Alloc(target,GCHandleType::Pinned); wchar_t* buff = reinterpret_cast<wchar_t*>(gh.AddrOfPinnedObject().ToPointer()); _wcsnset(buff,' ',target->Length); _snwprintf(buff,lngt,_T2WFSP,srce); gh.Free(); } Now, on occasion, we see access violations getting thrown in the _snwprintf call. My question really is: Is it appropriate to create a string padded to a length (ideally to pre-allocate the internal buffer), and then to modify the String using GCHandle::Alloc and the mess above. And yes, I know that System::String objects are supposed to be immutable - I'm looking for a definitive "This is WRONG and here is why". Thanks, Eli.

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  • Perl: Negative look behind regex question [migrated]

    - by James
    The Perlre in Perldoc didn't go into much detail on negative look around but I tried testing it, and didn't work as expected. I want to see if I can differentiate a C preprocessor macro definition (e.g. #define MAX(X) ....) from actual usage (y = MAX(x);), but it didn't work as expected. my $macroName = 'MAX'; my $macroCall = "y = MAX(X);"; my $macroDef = "# define MAX(X)"; my $boundary = qr{\b$macroName\b}; my $bstr = " MAX(X)"; if($bstr =~ /$boundary/) { print "boundary: $bstr matches: $boundary\n"; } else { print "Error: no match: boundary: $bstr, $boundary\n"; } my $negLookBehind = qr{(?<!define)\b$macroName\b}; if($macroCall =~ /$negLookBehind/) # "y = MAX(X)" matches "(?<!define)\bMAX\b" { print "negative look behind: $macroCall matches: $negLookBehind\n"; } else { print "no match: negative look behind: $macroCall, $negLookBehind\n"; } if($macroDef =~ /$negLookBehind/) # "#define MAX(X)" should not match "(?<!define)\bMAX\b" { print "Error: negative look behind: $macroDef matches: $negLookBehind\n"; } else { print "no match: negative look behind: $macroDef, $negLookBehind\n"; } It seems that both $macroDef and $macroCall seem to match regex /(?<!define)\b$macroName\b/. I backed off from the original /(?<\#)\s*(?<!define)\b$macroName\b/ since that didn't work either. So what did I screw up? Also does Perl allow chaining of multiple look around expressions?

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  • IE attachEvent on object tag causes memory corruption

    - by larswa
    I've an ActiveX Control within an embedded IE8 HTML page that has the following event MessageReceived([in] BSTR srcWindowId, [in] BSTR json). On Windows the event is registered with OCX.attachEvent("MessageReceived", onMessageReceivedFunc). Following code fires the event in the HTML page. HRESULT Fire_MessageReceived(BSTR id, BSTR json) { CComVariant varResult; T* pT = static_cast<T*>(this); int nConnectionIndex; CComVariant* pvars = new CComVariant[2]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p); if (pDispatch != NULL) { VariantClear(&varResult); pvars[1] = id; pvars[0] = json; DISPPARAMS disp = { pvars, NULL, 2, 0 }; pDispatch->Invoke(0x1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, &varResult, NULL, NULL); } } delete[] pvars; // -> Memory Corruption here! return varResult.scode; } After I enabled gflags.exe with application verifier, the following strange behaviour occur: After Invoke() that is executing the JavaScript callback, the BSTR from pvars[1] is copied to pvars[0] for some unknown reason!? The delete[] of pvars causes a double free of the same string then which ends in a heap corruption. Does anybody has an idea whats going on here? Is this a IE bug or is there a trick within the OCX Implementation that I'm missing? If I use the tag like: <script for="OCX" event="MessageReceived(id, json)" language="JavaScript" type="text/javascript"> window.onMessageReceivedFunc(windowId, json); </script> ... the strange copy operation does not occur. The following code also seem to be ok due to the fact that the caller of Fire_MessageReceived() is responsible for freeing the BSTRs. HRESULT Fire_MessageReceived(BSTR srcWindowId, BSTR json) { CComVariant varResult; T* pT = static_cast<T*>(this); int nConnectionIndex; VARIANT pvars[2]; int nConnections = m_vec.GetSize(); for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++) { pT->Lock(); CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex); pT->Unlock(); IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p); if (pDispatch != NULL) { VariantClear(&varResult); pvars[1].vt = VT_BSTR; pvars[1].bstrVal = srcWindowId; pvars[0].vt = VT_BSTR; pvars[0].bstrVal = json; DISPPARAMS disp = { pvars, NULL, 2, 0 }; pDispatch->Invoke(0x1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, &varResult, NULL, NULL); } } delete[] pvars; return varResult.scode; } Thanks!

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  • encryption problem for wlan profile

    - by Jassi
    i am trying to encrypt keyMaterial element from wireless profile. so I want to convert byte array into OLECHAR but it is giving me wrong output not key sea the below code you may know the solution... DATA_BLOB in; DATA_BLOB out; BYTE pin=(BYTE)"FIPL2"; DWORD din=strlen((char*)pin)+1; in.pbData = pin; in.cbData = din; if(CryptProtectData(&in,L"what is it",NULL,NULL,NULL,0,&out)) { BYTE *b=out.pbData; USES_CONVERSION; bstr=SysAllocString(W2BSTR((const WCHAR *)b)); HRCALL(peSubS222->put_text(bstr), ""); SysFreeString(bstr); bstr=NULL; } else { cout<<"NOOOOOOOOOOOOOOOO :("; } what is missing please help me out

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  • Does the COM server have to call SysFreeString() for an [out] parameter?

    - by sharptooth
    We have the following interface: [object, uuid("uuidhere"), dual ] interface IInterface : IDispatch { [id(1), propget] HRESULT CoolProperty( [out, retval] BSTR* result ); } Now there's a minor problem. On one hand the parameter is "out" and so any value can be passed as input, the parameter will become valid only upon the successful return. On the other hand, there's this MSDN article which is linked to from many pages that basically says (the last paragraph) that if any function is passed a BSTR* it must free the string before assigning a new string. That's horrifying. If that article is right it means that all the callers must surely pass valid BSTRs (maybe null BSTRs), otherwise BSTR passed can be leaked. If the caller passed a random value and the callee tries to call SysFreeString() it runs into undefined behavior, so the convention is critical. Then what's the point in the [out] attribute? What will be the difference between the [in, out] and [out] in this situation? Is that article right? Do I need to free the passed BSTR [out] parameter before assigning a new one?

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  • ATL CString or_bstr_t?

    - by Gopalakrishnan Subramani
    In our COM project, we need to choose between best string class implementation so that BSTR (used for COM interfaces) and elegant string class like CString provides many string manipulation APIs. Are there any better way to handle the strings and string operations so that it can be BSTR complaints as well as we can have naive CString operations?

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  • Silverlight for Windows Embedded tutorial (step 4)

    - by Valter Minute
    I’m back with my Silverlight for Windows Embedded tutorial. Sorry for the long delay between step 3 and step 4, the MVP summit and some work related issue prevented me from working on the tutorial during the last weeks. In our first,  second and third tutorial steps we implemented some very simple applications, just to understand the basic structure of a Silverlight for Windows Embedded application, learn how to handle events and how to operate on images. In this third step our sample application will be slightly more complicated, to introduce two new topics: list boxes and custom control. We will also learn how to create controls at runtime. I choose to explain those topics together and provide a sample a bit more complicated than usual just to start to give the feeling of how a “real” Silverlight for Windows Embedded application is organized. As usual we can start using Expression Blend to define our main page. In this case we will have a listbox and a textblock. Here’s the XAML code: <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Class="ListDemo.Page" Width="640" Height="480" x:Name="ListPage" xmlns:ListDemo="clr-namespace:ListDemo">   <Grid x:Name="LayoutRoot" Background="White"> <ListBox Margin="19,57,19,66" x:Name="FileList" SelectionChanged="Filelist_SelectionChanged"/> <TextBlock Height="35" Margin="19,8,19,0" VerticalAlignment="Top" TextWrapping="Wrap" x:Name="CurrentDir" Text="TextBlock" FontSize="20"/> </Grid> </UserControl> In our listbox we will load a list of directories, starting from the filesystem root (there are no drives in Windows CE, the filesystem has a single root named “\”). When the user clicks on an item inside the list, the corresponding directory path will be displayed in the TextBlock object and the subdirectories of the selected branch will be shown inside the list. As you can see we declared an event handler for the SelectionChanged event of our listbox. We also used a different font size for the TextBlock, to make it more readable. XAML and Expression Blend allow you to customize your UI pretty heavily, experiment with the tools and discover how you can completely change the aspect of your application without changing a single line of code! Inside our ListBox we want to insert the directory presenting a nice icon and their name, just like you are used to see them inside Windows 7 file explorer, for example. To get this we will define a user control. This is a custom object that will behave like “regular” Silverlight for Windows Embedded objects inside our application. First of all we have to define the look of our custom control, named DirectoryItem, using XAML: <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" x:Class="ListDemo.DirectoryItem" Width="500" Height="80">   <StackPanel x:Name="LayoutRoot" Orientation="Horizontal"> <Canvas Width="31.6667" Height="45.9583" Margin="10,10,10,10" RenderTransformOrigin="0.5,0.5"> <Canvas.RenderTransform> <TransformGroup> <ScaleTransform/> <SkewTransform/> <RotateTransform Angle="-31.27"/> <TranslateTransform/> </TransformGroup> </Canvas.RenderTransform> <Rectangle Width="31.6667" Height="45.8414" Canvas.Left="0" Canvas.Top="0.116943" Stretch="Fill"> <Rectangle.Fill> <LinearGradientBrush StartPoint="0.142631,0.75344" EndPoint="1.01886,0.75344"> <LinearGradientBrush.RelativeTransform> <TransformGroup> <SkewTransform CenterX="0.142631" CenterY="0.75344" AngleX="19.3128" AngleY="0"/> <RotateTransform CenterX="0.142631" CenterY="0.75344" Angle="-35.3436"/> </TransformGroup> </LinearGradientBrush.RelativeTransform> <LinearGradientBrush.GradientStops> <GradientStop Color="#FF7B6802" Offset="0"/> <GradientStop Color="#FFF3D42C" Offset="1"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Rectangle.Fill> </Rectangle> <Rectangle Width="29.8441" Height="43.1517" Canvas.Left="0.569519" Canvas.Top="1.05249" Stretch="Fill"> <Rectangle.Fill> <LinearGradientBrush StartPoint="0.142632,0.753441" EndPoint="1.01886,0.753441"> <LinearGradientBrush.RelativeTransform> <TransformGroup> <SkewTransform CenterX="0.142632" CenterY="0.753441" AngleX="19.3127" AngleY="0"/> <RotateTransform CenterX="0.142632" CenterY="0.753441" Angle="-35.3437"/> </TransformGroup> </LinearGradientBrush.RelativeTransform> <LinearGradientBrush.GradientStops> <GradientStop Color="#FFCDCDCD" Offset="0.0833333"/> <GradientStop Color="#FFFFFFFF" Offset="1"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Rectangle.Fill> </Rectangle> <Rectangle Width="29.8441" Height="43.1517" Canvas.Left="0.455627" Canvas.Top="2.28036" Stretch="Fill"> <Rectangle.Fill> <LinearGradientBrush StartPoint="0.142631,0.75344" EndPoint="1.01886,0.75344"> <LinearGradientBrush.RelativeTransform> <TransformGroup> <SkewTransform CenterX="0.142631" CenterY="0.75344" AngleX="19.3128" AngleY="0"/> <RotateTransform CenterX="0.142631" CenterY="0.75344" Angle="-35.3436"/> </TransformGroup> </LinearGradientBrush.RelativeTransform> <LinearGradientBrush.GradientStops> <GradientStop Color="#FFCDCDCD" Offset="0.0833333"/> <GradientStop Color="#FFFFFFFF" Offset="1"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Rectangle.Fill> </Rectangle> <Rectangle Width="29.8441" Height="43.1517" Canvas.Left="0.455627" Canvas.Top="1.34485" Stretch="Fill"> <Rectangle.Fill> <LinearGradientBrush StartPoint="0.142631,0.75344" EndPoint="1.01886,0.75344"> <LinearGradientBrush.RelativeTransform> <TransformGroup> <SkewTransform CenterX="0.142631" CenterY="0.75344" AngleX="19.3128" AngleY="0"/> <RotateTransform CenterX="0.142631" CenterY="0.75344" Angle="-35.3436"/> </TransformGroup> </LinearGradientBrush.RelativeTransform> <LinearGradientBrush.GradientStops> <GradientStop Color="#FFCDCDCD" Offset="0.0833333"/> <GradientStop Color="#FFFFFFFF" Offset="1"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Rectangle.Fill> </Rectangle> <Rectangle Width="26.4269" Height="45.8414" Canvas.Left="0.227798" Canvas.Top="0" Stretch="Fill"> <Rectangle.Fill> <LinearGradientBrush StartPoint="0.142631,0.75344" EndPoint="1.01886,0.75344"> <LinearGradientBrush.RelativeTransform> <TransformGroup> <SkewTransform CenterX="0.142631" CenterY="0.75344" AngleX="19.3127" AngleY="0"/> <RotateTransform CenterX="0.142631" CenterY="0.75344" Angle="-35.3436"/> </TransformGroup> </LinearGradientBrush.RelativeTransform> <LinearGradientBrush.GradientStops> <GradientStop Color="#FF7B6802" Offset="0"/> <GradientStop Color="#FFF3D42C" Offset="1"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Rectangle.Fill> </Rectangle> <Rectangle Width="1.25301" Height="45.8414" Canvas.Left="1.70862" Canvas.Top="0.116943" Stretch="Fill" Fill="#FFEBFF07"/> </Canvas> <TextBlock Height="80" x:Name="Name" Width="448" TextWrapping="Wrap" VerticalAlignment="Center" FontSize="24" Text="Directory"/> </StackPanel> </UserControl> As you can see, this XAML contains many graphic elements. Those elements are used to design the folder icon. The original drawing has been designed in Expression Design and then exported as XAML. In Silverlight for Windows Embedded you can use vector images. This means that your images will look good even when scaled or rotated. In our DirectoryItem custom control we have a TextBlock named Name, that will be used to display….(suspense)…. the directory name (I’m too lazy to invent fancy names for controls, and using “boring” intuitive names will make code more readable, I hope!). Now that we have some XAML code, we may execute XAML2CPP to generate part of the aplication code for us. We should then add references to our XAML2CPP generated resource file and include in our code and add a reference to the XAML runtime library to our sources file (you can follow the instruction of the first tutorial step to do that), To generate the code used in this tutorial you need XAML2CPP ver 1.0.1.0, that is downloadable here: http://geekswithblogs.net/WindowsEmbeddedCookbook/archive/2010/03/08/xaml2cpp-1.0.1.0.aspx We can now create our usual simple Win32 application inside Platform Builder, using the same step described in the first chapter of this tutorial (http://geekswithblogs.net/WindowsEmbeddedCookbook/archive/2009/10/01/silverlight-for-embedded-tutorial.aspx). We can declare a class for our main page, deriving it from the template that XAML2CPP generated for us: class ListPage : public TListPage<ListPage> { ... } We will see the ListPage class code in a short time, but before we will see the code of our DirectoryItem user control. This object will be used to populate our list, one item for each directory. To declare a user control things are a bit more complicated (but also in this case XAML2CPP will write most of the “boilerplate” code for use. To interact with a user control you should declare an interface. An interface defines the functions of a user control that can be called inside the application code. Our custom control is currently quite simple and we just need some member functions to store and retrieve a full pathname inside our control. The control will display just the last part of the path inside the control. An interface is declared as a C++ class that has only abstract virtual members. It should also have an UUID associated with it. UUID means Universal Unique IDentifier and it’s a 128 bit number that will identify our interface without the need of specifying its fully qualified name. UUIDs are used to identify COM interfaces and, as we discovered in chapter one, Silverlight for Windows Embedded is based on COM or, at least, provides a COM-like Application Programming Interface (API). Here’s the declaration of the DirectoryItem interface: class __declspec(novtable,uuid("{D38C66E5-2725-4111-B422-D75B32AA8702}")) IDirectoryItem : public IXRCustomUserControl { public:   virtual HRESULT SetFullPath(BSTR fullpath) = 0; virtual HRESULT GetFullPath(BSTR* retval) = 0; }; The interface is derived from IXRCustomControl, this will allow us to add our object to a XAML tree. It declares the two functions needed to set and get the full path, but don’t implement them. Implementation will be done inside the control class. The interface only defines the functions of our control class that are accessible from the outside. It’s a sort of “contract” between our control and the applications that will use it. We must support what’s inside the contract and the application code should know nothing else about our own control. To reference our interface we will use the UUID, to make code more readable we can declare a #define in this way: #define IID_IDirectoryItem __uuidof(IDirectoryItem) Silverlight for Windows Embedded objects (like COM objects) use a reference counting mechanism to handle object destruction. Every time you store a pointer to an object you should call its AddRef function and every time you no longer need that pointer you should call Release. The object keeps an internal counter, incremented for each AddRef and decremented on Release. When the counter reaches 0, the object is destroyed. Managing reference counting in our code can be quite complicated and, since we are lazy (I am, at least!), we will use a great feature of Silverlight for Windows Embedded: smart pointers.A smart pointer can be connected to a Silverlight for Windows Embedded object and manages its reference counting. To declare a smart pointer we must use the XRPtr template: typedef XRPtr<IDirectoryItem> IDirectoryItemPtr; Now that we have defined our interface, it’s time to implement our user control class. XAML2CPP has implemented a class for us, and we have only to derive our class from it, defining the main class and interface of our new custom control: class DirectoryItem : public DirectoryItemUserControlRegister<DirectoryItem,IDirectoryItem> { ... } XAML2CPP has generated some code for us to support the user control, we don’t have to mind too much about that code, since it will be generated (or written by hand, if you like) always in the same way, for every user control. But knowing how does this works “under the hood” is still useful to understand the architecture of Silverlight for Windows Embedded. Our base class declaration is a bit more complex than the one we used for a simple page in the previous chapters: template <class A,class B> class DirectoryItemUserControlRegister : public XRCustomUserControlImpl<A,B>,public TDirectoryItem<A,XAML2CPPUserControl> { ... } This class derives from the XAML2CPP generated template class, like the ListPage class, but it uses XAML2CPPUserControl for the implementation of some features. This class shares the same ancestor of XAML2CPPPage (base class for “regular” XAML pages), XAML2CPPBase, implements binding of member variables and event handlers but, instead of loading and creating its own XAML tree, it attaches to an existing one. The XAML tree (and UI) of our custom control is created and loaded by the XRCustomUserControlImpl class. This class is part of the Silverlight for Windows Embedded framework and implements most of the functions needed to build-up a custom control in Silverlight (the guys that developed Silverlight for Windows Embedded seem to care about lazy programmers!). We have just to initialize it, providing our class (DirectoryItem) and interface (IDirectoryItem). Our user control class has also a static member: protected:   static HINSTANCE hInstance; This is used to store the HINSTANCE of the modules that contain our user control class. I don’t like this implementation, but I can’t find a better one, so if somebody has good ideas about how to handle the HINSTANCE object, I’ll be happy to hear suggestions! It also implements two static members required by XRCustomUserControlImpl. The first one is used to load the XAML UI of our custom control: static HRESULT GetXamlSource(XRXamlSource* pXamlSource) { pXamlSource->SetResource(hInstance,TEXT("XAML"),IDR_XAML_DirectoryItem); return S_OK; }   It initializes a XRXamlSource object, connecting it to the XAML resource that XAML2CPP has included in our resource script. The other method is used to register our custom control, allowing Silverlight for Windows Embedded to create it when it load some XAML or when an application creates a new control at runtime (more about this later): static HRESULT Register() { return XRCustomUserControlImpl<A,B>::Register(__uuidof(B), L"DirectoryItem", L"clr-namespace:DirectoryItemNamespace"); } To register our control we should provide its interface UUID, the name of the corresponding element in the XAML tree and its current namespace (namespaces compatible with Silverlight must use the “clr-namespace” prefix. We may also register additional properties for our objects, allowing them to be loaded and saved inside XAML. In this case we have no permanent properties and the Register method will just register our control. An additional static method is implemented to allow easy registration of our custom control inside our application WinMain function: static HRESULT RegisterUserControl(HINSTANCE hInstance) { DirectoryItemUserControlRegister::hInstance=hInstance; return DirectoryItemUserControlRegister<A,B>::Register(); } Now our control is registered and we will be able to create it using the Silverlight for Windows Embedded runtime functions. But we need to bind our members and event handlers to have them available like we are used to do for other XAML2CPP generated objects. To bind events and members we need to implement the On_Loaded function: virtual HRESULT OnLoaded(__in IXRDependencyObject* pRoot) { HRESULT retcode; IXRApplicationPtr app; if (FAILED(retcode=GetXRApplicationInstance(&app))) return retcode; return ((A*)this)->Init(pRoot,hInstance,app); } This function will call the XAML2CPPUserControl::Init member that will connect the “root” member with the XAML sub tree that has been created for our control and then calls BindObjects and BindEvents to bind members and events to our code. Now we can go back to our application code (the code that you’ll have to actually write) to see the contents of our DirectoryItem class: class DirectoryItem : public DirectoryItemUserControlRegister<DirectoryItem,IDirectoryItem> { protected:   WCHAR fullpath[_MAX_PATH+1];   public:   DirectoryItem() { *fullpath=0; }   virtual HRESULT SetFullPath(BSTR fullpath) { wcscpy_s(this->fullpath,fullpath);   WCHAR* p=fullpath;   for(WCHAR*q=wcsstr(p,L"\\");q;p=q+1,q=wcsstr(p,L"\\")) ;   Name->SetText(p); return S_OK; }   virtual HRESULT GetFullPath(BSTR* retval) { *retval=SysAllocString(fullpath); return S_OK; } }; It’s pretty easy and contains a fullpath member (used to store that path of the directory connected with the user control) and the implementation of the two interface members that can be used to set and retrieve the path. The SetFullPath member parses the full path and displays just the last branch directory name inside the “Name” TextBlock object. As you can see, implementing a user control in Silverlight for Windows Embedded is not too complex and using XAML also for the UI of the control allows us to re-use the same mechanisms that we learnt and used in the previous steps of our tutorial. Now let’s see how the main page is managed by the ListPage class. class ListPage : public TListPage<ListPage> { protected:   // current path TCHAR curpath[_MAX_PATH+1]; It has a member named “curpath” that is used to store the current directory. It’s initialized inside the constructor: ListPage() { *curpath=0; } And it’s value is displayed inside the “CurrentDir” TextBlock inside the initialization function: virtual HRESULT Init(HINSTANCE hInstance,IXRApplication* app) { HRESULT retcode;   if (FAILED(retcode=TListPage<ListPage>::Init(hInstance,app))) return retcode;   CurrentDir->SetText(L"\\"); return S_OK; } The FillFileList function is used to enumerate subdirectories of the current dir and add entries for each one inside the list box that fills most of the client area of our main page: HRESULT FillFileList() { HRESULT retcode; IXRItemCollectionPtr items; IXRApplicationPtr app;   if (FAILED(retcode=GetXRApplicationInstance(&app))) return retcode; // retrieves the items contained in the listbox if (FAILED(retcode=FileList->GetItems(&items))) return retcode;   // clears the list if (FAILED(retcode=items->Clear())) return retcode;   // enumerates files and directory in the current path WCHAR filemask[_MAX_PATH+1];   wcscpy_s(filemask,curpath); wcscat_s(filemask,L"\\*.*");   WIN32_FIND_DATA finddata; HANDLE findhandle;   findhandle=FindFirstFile(filemask,&finddata);   // the directory is empty? if (findhandle==INVALID_HANDLE_VALUE) return S_OK;   do { if (finddata.dwFileAttributes&=FILE_ATTRIBUTE_DIRECTORY) { IXRListBoxItemPtr listboxitem;   // add a new item to the listbox if (FAILED(retcode=app->CreateObject(IID_IXRListBoxItem,&listboxitem))) { FindClose(findhandle); return retcode; }   if (FAILED(retcode=items->Add(listboxitem,NULL))) { FindClose(findhandle); return retcode; }   IDirectoryItemPtr directoryitem;   if (FAILED(retcode=app->CreateObject(IID_IDirectoryItem,&directoryitem))) { FindClose(findhandle); return retcode; }   WCHAR fullpath[_MAX_PATH+1];   wcscpy_s(fullpath,curpath); wcscat_s(fullpath,L"\\"); wcscat_s(fullpath,finddata.cFileName);   if (FAILED(retcode=directoryitem->SetFullPath(fullpath))) { FindClose(findhandle); return retcode; }   XAML2CPPXRValue value((IXRDependencyObject*)directoryitem);   if (FAILED(retcode=listboxitem->SetContent(&value))) { FindClose(findhandle); return retcode; } } } while (FindNextFile(findhandle,&finddata));   FindClose(findhandle); return S_OK; } This functions retrieve a pointer to the collection of the items contained in the directory listbox. The IXRItemCollection interface is used by listboxes and comboboxes and allow you to clear the list (using Clear(), as our function does at the beginning) and change its contents by adding and removing elements. This function uses the FindFirstFile/FindNextFile functions to enumerate all the objects inside our current directory and for each subdirectory creates a IXRListBoxItem object. You can insert any kind of control inside a list box, you don’t need a IXRListBoxItem, but using it will allow you to handle the selected state of an item, highlighting it inside the list. The function creates a list box item using the CreateObject function of XRApplication. The same function is then used to create an instance of our custom control. The function returns a pointer to the control IDirectoryItem interface and we can use it to store the directory full path inside the object and add it as content of the IXRListBox item object, adding it to the listbox contents. The listbox generates an event (SelectionChanged) each time the user clicks on one of the items contained in the listbox. We implement an event handler for that event and use it to change our current directory and repopulate the listbox. The current directory full path will be displayed in the TextBlock: HRESULT Filelist_SelectionChanged(IXRDependencyObject* source,XRSelectionChangedEventArgs* args) { HRESULT retcode;   IXRListBoxItemPtr listboxitem;   if (!args->pAddedItem) return S_OK;   if (FAILED(retcode=args->pAddedItem->QueryInterface(IID_IXRListBoxItem,(void**)&listboxitem))) return retcode;   XRValue content; if (FAILED(retcode=listboxitem->GetContent(&content))) return retcode;   if (content.vType!=VTYPE_OBJECT) return E_FAIL;   IDirectoryItemPtr directoryitem;   if (FAILED(retcode=content.pObjectVal->QueryInterface(IID_IDirectoryItem,(void**)&directoryitem))) return retcode;   content.pObjectVal->Release(); content.pObjectVal=NULL;   BSTR fullpath=NULL;   if (FAILED(retcode=directoryitem->GetFullPath(&fullpath))) return retcode;   CurrentDir->SetText(fullpath);   wcscpy_s(curpath,fullpath); FillFileList(); SysFreeString(fullpath);     return S_OK; } }; The function uses the pAddedItem member of the XRSelectionChangedEventArgs object to retrieve the currently selected item, converts it to a IXRListBoxItem interface using QueryInterface, and then retrives its contents (IDirectoryItem object). Using the GetFullPath method we can get the full path of our selected directory and assing it to the curdir member. A call to FillFileList will update the listbox contents, displaying the list of subdirectories of the selected folder. To build our sample we just need to add code to our WinMain function: int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { if (!XamlRuntimeInitialize()) return -1;   HRESULT retcode;   IXRApplicationPtr app; if (FAILED(retcode=GetXRApplicationInstance(&app))) return -1;   if (FAILED(retcode=DirectoryItem::RegisterUserControl(hInstance))) return retcode;   ListPage page;   if (FAILED(page.Init(hInstance,app))) return -1;   page.FillFileList();   UINT exitcode;   if (FAILED(page.GetVisualHost()->StartDialog(&exitcode))) return -1;   return 0; } This code is very similar to the one of the WinMains of our previous samples. The main differences are that we register our custom control (you should do that as soon as you have initialized the XAML runtime) and call FillFileList after the initialization of our ListPage object to load the contents of the root folder of our device inside the listbox. As usual you can download the full sample source code from here: http://cid-9b7b0aefe3514dc5.skydrive.live.com/self.aspx/.Public/ListBoxTest.zip

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  • How get Win32_OperatingSystem.LastBootUpTime in datetime format

    - by chekalin-v
    I have been trying to get LastBootUpTime using Win32_OperatingSystem class (WMI). HRESULT hr = pEnumerator->Next(WBEM_INFINITE, 1, &pclsObj, &uReturn); if(0 == uReturn) { break; } VARIANT vtProp; // Get the value of the Name property hr = pclsObj->Get(L"LastBootUpTime", 0, &vtProp, 0, 0); VariantClear(&vtProp); I want to write this time to CTime or COleDateTime variable. But variable vtProp has BSTR type and look like 20100302185848.499768+300 Also any datetime property of any WMI class have BSTR type How can I put datetime property of WMI class to CTime?

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  • Returning S_FALSE from a C# COM dll

    - by AntonyW
    I have a method defined in IDL as follows : interface IMyFunc : IDispatch { [id(1), helpstring("method GetNextFunction")] HRESULT GetNextFunction([in,out] long* lPos, [out, retval] BSTR* bstrName); } Using C++ I always implemented this as follows : STDMETHODIMP CMyFunc::GetNextFunction(long *nID, long *lPos, BSTR *bstrName) { if ( function to return ) { // setup return values; return S_OK; } else { // just exit return S_FALSE; } } Now I am implementing this in C# and have used tlbimp on the type library and ended up with : public string GetNextFunction(ref int nID, ref int lPos) I understand that this is because [out, retval] is used as the return type instead of the HRESULT as in C++. Is there a simple way to return the S_OK / S_FALSE values without changing the method definition? The only way I can see is that I have to use ildasm / ilasm to add preservesig so I end up with something like this : public int GetNextFunction(ref int nID, ref int lPos, ref string bstrName) I was wondering if there was some other way without doing the il compilation step.

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  • why nResult != nConvertedLen,when use CComBSTR;

    - by hxboxy
    CComBSTR wsData = (char*)pvData; when constuct CComBSTR,call A2WBSTR,but sometimes nResult != nConvertedLen,just 1/20. why? inline BSTR A2WBSTR(_In_opt_ LPCSTR lp, int nLen = -1) { if (lp == NULL || nLen == 0) return NULL; USES_CONVERSION_EX; BSTR str = NULL; #pragma warning(push) #pragma warning(disable: 6385) int nConvertedLen = MultiByteToWideChar(_acp_ex, 0, lp, nLen, NULL, NULL); #pragma warning(pop) int nAllocLen = nConvertedLen; if (nLen == -1) nAllocLen -= 1; // Don't allocate terminating '\0' str = ::SysAllocStringLen(NULL, nAllocLen); if (str != NULL) { int nResult; nResult = MultiByteToWideChar(_acp_ex, 0, lp, nLen, str, nConvertedLen); ATLASSERT(nResult == nConvertedLen); if(nResult != nConvertedLen) { SysFreeString(str); return NULL; } } return str; }

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  • How to create a progress bar while downloading a file using the windows API?

    - by Jorge Chayan
    i'm working on an application in MS Visual C++ using Windows API that must download a file and place it in a folder. I have already implemented the download using URLDownloadToFile function, but i want to create a PROGRESS_CLASS progress bar with marquee style while the file is being downloaded, but it doesn't seems to get animated in the process. This is the function I use for downloading: BOOL SOXDownload() { HRESULT hRez = URLDownloadToFile(NULL, "url","C:\\sox.zip", 0, NULL); if (hRez == E_OUTOFMEMORY ) { MessageBox(hWnd, "Out of memory Error","", MB_OK); return FALSE; } if (hRez != S_OK) { MessageBox(hWnd, "Error downloading sox.", "Error!", MB_ICONERROR | MB_SYSTEMMODAL); return FALSE; } if (hRez == S_OK) { BSTR file = SysAllocString(L"C:\\sox.zip"); BSTR folder = SysAllocString(L"C:\\"); Unzip2Folder(file, folder); ::MessageBoxA(hWnd, "Sox Binaries downloaded succesfully", "Success", MB_OK); } return TRUE; } Later I call inside WM_CREATE (in my main window's message processor): if (!fileExists("C:\\SOX\\SOX.exe")) { components[7] = CreateWindowEx(0, PROGRESS_CLASS, NULL, WS_VISIBLE | PBS_MARQUEE, GetSystemMetrics(SM_CXSCREEN) / 2 - 80, GetSystemMetrics(SM_CYSCREEN) / 2 + 25, 200, 50, hWnd, NULL, NULL, NULL); SetWindowText(components[7], "Downloading SoX"); SendMessage(components[7], PBM_SETRANGE, 0, (LPARAM) MAKELPARAM(0, 50)); SendMessage(components[7], PBM_SETMARQUEE, TRUE, MAKELPARAM( 0, 50)); SOXDownload(); SendMessage(components[7], WM_CLOSE, NULL, NULL); } And as I want, I get a tiny progress bar... But it's not animated, and when I place the cursor over the bar, the cursor indicates that the program is busy downloading the file. When the download is complete, the window closes as i requested: SendMessage(components[7], WM_CLOSE, NULL, NULL); So the question is how can I make the bar move while downloading the file? Considering that i want it done with marquee style for simplicity. Thanks in advance.

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  • Error on writing data to DVD

    - by sijith
    Hi, From past 1 week i stuck on this please help me i am attaching code. bool DVDBurner::Burner() { m_hResult = CoCreateInstance(__uuidof(MsftDiscFormat2Data), NULL, CLSCTX_INPROC_SERVER, __uuidof(IDiscFormat2Data), (void**)&m_discFormatData); if (!SUCCEEDED(m_hResult)) { qDebug()<<"Unable to Initialize IDiscFormat2Data "; return false; } m_hResult = CoCreateInstance(__uuidof(MsftDiscRecorder2), NULL, CLSCTX_INPROC_SERVER, __uuidof(IDiscRecorder2), (void**)&m_discRecorder); if (FAILED(m_hResult)) { qDebug()<<"Unable to Initialize IDiscRecorder2 Data "; return false; } BSTR bstrDeviceName; HRESULT hr = S_OK; BOOL bComInitialised; UINT iCounter = 0; LONG lValue = 0; LONG iCount; bComInitialised = SUCCEEDED(CoInitializeEx(0, COINIT_MULTITHREADED)); // Create an object of IDiscMaster2 if (SUCCEEDED(hr)){ CoCreateInstance( CLSID_MsftDiscMaster2, NULL, CLSCTX_ALL, IID_PPV_ARGS(&discMaster) ); if(FAILED(hr)){ qDebug()<<"\nUnsuccessful in creating an instance of CLSID_MsftDiscMaster2.\n\nError returned: 0x%x\n"<<hr; return 0; } } /////////////////////////// Get the number of drives/////////////////////////////// if (SUCCEEDED(hr)){ hr = discMaster->get_Count(&lValue); if (SUCCEEDED(hr)){ printf("lValue %d\n\n",lValue); } } ////////////////////////// Print all the optical drives attached to the system//// if (SUCCEEDED(hr)){ for(iCount = 0; iCount < lValue; iCount++) { hr = discMaster->get_Item(iCount, &bstrDeviceName); qDebug()<<"\nUnique identifier of the disc device associated with index"<< iCount<< bstrDeviceName; } } m_hResult = m_discRecorder->InitializeDiscRecorder(bstrDeviceName); if (!SUCCEEDED(m_hResult)) { qDebug()<<"IDiscFormat2Data->InitializeDiscRecorder Failed "; return false; } LPCWSTR pszFile=L"D:\\Test\\output.txt"; ULONGLONG mediaSize = 0; mediaSize=GetSizeOnDisc(pszFile); IStream* dataStream = NULL; if (dataStream == NULL) { SHCreateStreamOnFileEx(pszFile, STGM_READ|STGM_SHARE_DENY_NONE|STGM_DELETEONRELEASE, FILE_ATTRIBUTE_NORMAL, FALSE,NULL, &dataStream); } m_hResult = m_discFormatData->put_Recorder(GetInterface()); if (!SUCCEEDED(m_hResult)) { qDebug()<<"IDiscFormat2Data->put_Recorder Failed ";return false;} char *ansistr = "DVDBurner"; int a = lstrlenA(ansistr); BSTR unicodestr = SysAllocStringLen(NULL, a); ::MultiByteToWideChar(CP_ACP, 0, ansistr, a, unicodestr, a); m_hResult = m_discFormatData->put_ClientName(unicodestr); if (FAILED(m_hResult)){qDebug()<<"Unable to put_ClientName(buf_bstr)";return false;} m_hResult = m_discFormatData->Write(dataStream); // Here i am getting error 0xc0aa0403 if (FAILED(m_hResult)){printf("Unable to m_discFormatData- >Write::::Error:0x%08x",m_hResult); return false;} discMaster->Release(); CoUninitialize(); bComInitialised = FALSE; return 0; } ULONGLONG DVDBurner::GetSizeOnDisc(LPCWSTR pszFile) { CFileStatus status; if (CFile::GetStatus(pszFile, status)) { if (status.m_size > 0) { return ((status.m_size / SECTOR_SIZE) + 1) * SECTOR_SIZE; } } return 0; }

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  • Trouble in ActiveX multi-thread invoke javascript callback routine

    - by code0tt
    everyone. I'm get some trouble in ActiveX programming with ATL. I try to make a activex which can async-download files from http server to local folder and after download it will invoke javascript callback function. My solution: run a thread M to monitor download thread D, when D is finish the job, M is going to terminal themself and invoke IDispatch inferface to call javascript function. **************** THERE IS MY CODE: **************** /* javascript code */ funciton download() { var xfm = new ActiveXObject("XFileMngr.FileManager.1"); xfm.download( 'http://somedomain/somefile','localdev:\\folder\localfile',function(msg){alert(msg);}); } /* C++ code */ // main routine STDMETHODIMP CFileManager::download(BSTR url, BSTR local, VARIANT scriptCallback) { CString csURL(url); CString csLocal(local); CAsyncDownload download; download.Download(this, csURL, csLocal, scriptCallback); return S_OK; } // parts of CAsyncDownload.h typedef struct tagThreadData { CAsyncDownload* pThis; } THREAD_DATA, *LPTHREAD_DATA; class CAsyncDownload : public IBindStatusCallback { private: LPUNKNOWN pcaller; CString csRemoteFile; CString csLocalFile; CComPtr<IDispatch> spCallback; public: void onDone(HRESULT hr); HRESULT Download(LPUNKNOWN caller, CString& csRemote, CString& csLocal, VARIANT callback); static DWORD __stdcall ThreadProc(void* param); }; // parts of CAsyncDownload.cpp void CAsyncDownload::onDone(HRESULT hr) { if(spCallback) { TRACE(TEXT("invoke callback function\n")); CComVariant vParams[1]; vParams[0] = "callback is working!"; DISPPARAMS params = { vParams, NULL, 1, 0 }; HRESULT hr = spCallback->Invoke(0, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &params, NULL, NULL, NULL); if(FAILED(hr)) { CString csBuffer; csBuffer.Format(TEXT("invoke failed, result value: %d \n"),hr); TRACE(csBuffer); }else { TRACE(TEXT("invoke was successful\n")); } } } HRESULT CAsyncDownload::Download(LPUNKNOWN caller, CString& csRemote, CString& csLocal, VARIANT callback) { CoInitializeEx(NULL, COINIT_MULTITHREADED); csRemoteFile = csRemote; csLocalFile = csLocal; pcaller = caller; switch(callback.vt){ case VT_DISPATCH: case VT_VARIANT:{ spCallback = callback.pdispVal; } break; default:{ spCallback = NULL; } } LPTHREAD_DATA pData = new THREAD_DATA; pData->pThis = this; // create monitor thread M HANDLE hThread = CreateThread(NULL, 0, ThreadProc, (void*)(pData), 0, NULL); if(!hThread) { delete pData; return HRESULT_FROM_WIN32(GetLastError()); } WaitForSingleObject(hThread, INFINITE); CloseHandle(hThread); CoUninitialize(); return S_OK; } DWORD __stdcall CAsyncDownload::ThreadProc(void* param) { LPTHREAD_DATA pData = (LPTHREAD_DATA)param; // here, we will create http download thread D // when download job is finish, call onDone method; pData->pThis->onDone(S_OK); delete pData; return 0; } **************** CODE FINISH **************** OK, above is parts of my source code, if I call onDone method in sub-thread, I will get OLE ERROR(-2147418113 (8000FFFF) Catastrophic failure.). Did I miss something? please help me to figure it out.

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  • VirtualBox : increase hard disk size of the virtual machine

    - by wim
    I have run out of space on my WinXP virtual machine, which I only gave 10 GB space for when I created it. Is there an easy way to increase it to, say, 20 GB? I can't see any obvious option in VirtualBox settings. edit: the suggestion below gives this error wim@wim-ubuntu:/media/data/winxp_vm$ VBoxManage modifyhd wim.vdi --resize 20000 VBoxManage: error: Cannot register the hard disk '/media/data/winxp_vm/wim.vdi' {46284957-2c09-4e70-8a49-bfbe0f7f681d} because a hard disk '/home/wim/VirtualBox VMs/winxp_vm/wim.vdi' with UUID {46284957-2c09-4e70-8a49-bfbe0f7f681d} already exists VBoxManage: error: Details: code NS_ERROR_INVALID_ARG (0x80070057), component VirtualBox, interface IVirtualBox, callee nsISupports Context: "OpenMedium(Bstr(pszFilenameOrUuid).raw(), enmDevType, AccessMode_ReadWrite, fForceNewUuidOnOpen, pMedium.asOutParam())" at line 210 of file VBoxManageDisk.cpp edit2: removing the .vdi from VirtualBox before calling VBoxManage command, then adding it back in, was successful. But now I can't boot the virtual machine, I get this worrying screen: By the way, it says FATAL: Could not read from the boot medium! System halted. edit3: The vdi must be reattached to the VM after VBoxManage command. Further, the partition will need to be resized from WITHIN windows, because you will have this empty space: I was able to resize the partition easily using a bit of freeware called EASEUS Partition Master 9.1.0 Home Edition.

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  • vss intializefor backup fails with return code E_UNEXPECTED

    - by suresh
    #include "vss.h" #include "vswriter.h" #include <VsBackup.h> #include <stdio.h> #define CHECK_PRINT(result) printf("%s\n",result==S_OK?"S_OK":"error") int main(int argc, char* argv[]) { BSTR xml; LPTSTR errorText; IVssBackupComponents *VssHandle; HRESULT result = CreateVssBackupComponents(&VssHandle); CHECK_PRINT(result); result = VssHandle->InitializeForBackup(); printf("unexpected%x\n",result); system("pause"); return 0; } in the above program intializeforbackup fails with error code E_UNEXPECTED. The VSS service is running . In the event log it shows as "Volume Shadow Copy Service error: Unexpected error calling routine CoCreateInstance. hr = 0x800401f0.".. Any solutions for the InitializeForBackup to return S_OK?

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  • does XMLDOMNodePtr::get_text() needs to be deallocated explicitly?

    - by Sammy
    Greetings, Would like to know if we need to explicitly free the string allocated by a xmldomnodeptr using it's get_text() i.e. IXMLDOMNodePtr pNode; /*some code*/ BSTR sValue; pNode->get_text(&sValue); /*Should I do this?*/ SysFreeString(sValue); I cannot see any documentation stating the same, so I'm assuming we need to do explicit deallocation sysfreestring. But, Just need to be double sure :) Thanks in advance. Samrat Patil.

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  • Creating multiple MFC dialogs through COM, strange behaviour

    - by John
    One of our apps has a COM interface which will launch a dialog, e.g: STDMETHODIMP CSomeClass::LaunchDialog(BSTR TextToDisplay) { CDialog *pDlg = new CSomeDialog(TextToDisplay); pDlg->BringWindowToTop(); } For some reason when the COM method is called several times at once by the server, we get odd behaviour: We get multiple dialogs, but only one entry in the taskbar Dialog Z-order is based on order created and can't be changed... the first dialog created is always shown under the 2nd one, 2nd under 3rd, etc, even when you drag them around if N dialogs were created, closing one of them closes it and all the others created afterwards. e.g if 5 dialogsa re created and you close the 3rd one, #3,#4,#5 all get closed. It's somehow like the dialogs are siblings but I don't see anything weird going on. Is it perhaps due to COM, or is this a weird MFC/Win32 issue?

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  • Storing UTF-8 XML using Word's CustomXMLPart or any other supported way

    - by wpfwannabe
    I am writing a Word add-in which is supposed to store some own XML data per document using Word object model and its CustomXMLPart. The problem I am now facing is the lack of IStream-like functionality for reading/writing XML to/from a CustomXMLPart. It only provides BSTR interface and I am puzzled how to handle UTF-8 XMLs with BSTRs. To my understanding an UTF-8 XML file should really never have to undergo this sort of Unicode conversion. I am not sure what to expect as a result here. Is there another way of using Word automation interfaces to store arbitrary custom information inside a DOCX file?

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