Basic Java drawing program: issue with squares
- by Caminek
I'm trying to create a simple drawing program that creates a square where the user clicks and drags.
The square displays correctly as long as either x or y remain positive with respect to the original click position.
If both x and y are negative with respect to the original click position, the square grows/shrinks, but also wanders about the screen.
Is there a way to swap the origin point from top-left to bottom-right or to keep the square from wandering?