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  • Using glRotate and glTranslate with collision detection.

    - by Cetra
    Hey guys, Say I use glRotate to translate the current view based on some arbitrary user input (i.e, if key left is pressed then rtri+=2.5f) glRotatef(rtri,0.0f,1.0f,0.0f); Then I draw the triangle in the rotated position: glBegin(GL_TRIANGLES); // Drawing Using Triangles glVertex3f( 0.0f, 1.0f, 0.0f); // Top glVertex3f(-1.0f,-1.0f,

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  • NTPD: use an unrestricted port for communication

    - by Cetra
    When querying ntp servers with the command ntpdate, I can use the -u argument to make the source port an unrestricted port (port 1024 and above). With ntpd, which is meant to run in the background, I can't seem to find a way to turn this option on. So the source port is always 123. It's playing around horribly with my firewall configuration.

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  • Cross platform millisecond timer lasting more than 49 days?

    - by Cetra
    Hey guys, I'm going to be developing a small dedicated server in C/C++ that will require uptime of forever. I've been looking into some time functions as millisecond timing is required for calculations. I have 2 problems that I'm facing: Using a 32bit integer to store the number of milliseconds since the operation began will wrap around at

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