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  • Cinema4D for game development tutorials anyone ?

    - by George Profenza
    Hi, I started to learn Cinema 4D. I've noticed it's really easy to use for motion graphics, but I want to use it for modeling for games/realtime 3d engines. Before I used 3dsmax and it was easy to estimate how a model would look/behave in a 3d engine. The two main things I did was displaying Polygon triangles and displaying the Polygon Count. I've found the Total Polygons tick in HUD settings in Cinema 4D, but I can't find any display mode that will show triangles. Is there there a way to display triangle faces/not quads in Cinema4D ? If so how ? There is a Triangulate function, but I'd rather not Triangulate/Untriangulate all the time, especially since it's converting back and forth between the two doesn't always produce the same result.

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  • Cinema4D XML scene not rendering texture

    - by George Profenza
    I exported a basic Cinema4D scene as XML (File Export Cinema 4D XML) then opened up the xml in Cinema4D and it looses the reference to the texture applied. If I open up the original c4d file and render it I can see my texture applied. If I open up the exported xml file and render it the texture is missing. Any way to get around that ?

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  • Cinema4D XML scene not rendering texture

    - by George Profenza
    I was playing with the Cinema 4D command line options and ran into a problem that might not be specific to the command line options. I saved a basic scene(a textured cube) in two formats: the original .c4d(binary) format and .xml(Cinema 4D XML via File Export). the .c4d file renders with the texture applied, while the .xml file renders without the texture applied. I had a look at the xml file, and there is a node that holds a reference to the image used as texture, and there is another node which seems to store the pixels in xml. When I opened the .xml document in Cinema 4D, the document did store the material with the texture, but it was not applied to the object. Am I missing something when I export to XML ? How can I export a Cinema 4D XML that can render with the texture applied ?

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  • Where can I find Cinema4D for game development tutorials ?

    - by George Profenza
    Hi, I started to learn Cinema 4D. I've noticed it's really easy to use for motion graphics, but I want to use it for modeling for games/realtime 3d engines. Before I used 3dsmax and it was easy to estimate how a model would look/behave in a 3d engine. The two main things I did was displaying Polygon triangles and displaying the Polygon Count. I've found the Total Polygons tick in HUD settings in Cinema 4D, but I can't find any display mode that will show triangles. Is there there a way to display triangle faces/not quads in Cinema4D ? If so how ? There is a Triangulate function, but I'd rather not Triangulate/Untriangulate all the time, especially since it's converting back and forth between the two doesn't always produce the same result. I imagine I'm asking for old school techniques, but I plan to use these to make low poly models for web(canvas/webGL) and mobile.

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  • how to import mesh animation from cinema4d into blender ?

    - by George Profenza
    I need to import a mesh animation from Cinema4D into Blender. I tried to do that using Collada.The Collada 1.3 importer doesn't seem to do anything, the Collada 1.4 importer seems to work, but the animation didn't get imported into Blender. After reading this post, I tried modifying the animation nodes in the collada files, as explained in the post: <library animation> <animation> <animation> data <animation> <animation> data <animation> <animation> <library animation> to this: <library animation> <animation> data <animation> <animation> data <animation> <library animation> , but that doesn't work for me. I get an errors when the file is parsed. Any hints on how to import a mesh animation from Cinema4D into Blender ?

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  • Laptop Suggestions and Alternatives [closed]

    - by Pennf0lio
    Hi, I need some suggestions and alternatives in buying laptops. Me and my Girlfriend are planning to buy laptops. Her budget is $600 and mine is $850. We both love apple products, because of it's elegant design and yet powerful. But we can't yet afford mac laptops.. so we are looking for alternatives. One we see is The Stylish Sony E-Series (white version) see it here. To give you an Idea, Software she frequently use are Photoshop, MS Office and firefox. Mine is Adobe CS4, Cinema4d, MS Office and firefox. We are looking for light, slick and clean interface of a laptop (very close to mac notebooks). Thanks!

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  • Improve my System, Need some advice/suggestion

    - by Pennf0lio
    Processor: 2.40 gigahertz Intel Core2 Duo Board: ASUSTeK Computer INC. P5B-MX Memory: 2 Gb VideoCard: NVIDIA GeForce 7300 GT HDD: 80GB + 250GB both IDE Operating System: Windows 7 32bit Please give me some advice what to improve in my System. I mainly used it for Graphic Design (eg, Photoshop, Cinema4d, Illustrator, Flash). I was planning to increase my Memory adding 2 GB more, Pushing it to something like 4GB in total. But just found out that recently that I already have 2x2GB installed and should be 4GB in total. When I looked at the properties of my computer, It said "Installed Memory 2GB". I wonder why is that happening? Is the other ram broken?.. I never the computer casing since I bought. so I didn't realize that I already have 2 x 2gb ram. what can you advice. Thanks!

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  • AMD processors witn graphics card bundled [closed]

    - by shybovycha
    Sorry for posting this question here - just don't know to which StackExchange website i should be writing. I've heard AMD created processors with video card bundled. So now these processors should work as fast as just usual processors with discrete video card but AMD's ones should use less power and spread less warm. Some googling around gave me the result like "AMD processors of A-series". They were mentioned to be build using that technology i described above. But on the other hand, we have a small rate of publishing and not-very-good quality of AMD drivers. I am a game-developer and web-developer so i need a powerful processor and graphics card and a lot of RAM on board (to make it possible to create a sample Grails application, for example or to create some 3D models in Maya/Cinema4D, for instance). Still i want my battery to be a long-living one, so power usage is a bit critical for me. So, my questions are: are there any processor building technology like i've described and which series they are (if they exist)? which processor shall fit the laptop the best: AMD one or i5/i7 on with nVidia graphics card for the purposes mentioned above?

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