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  • Make OpenGL game perform better

    - by Csabi
    I have programmed an OpenGL game which just contains one F1 car and a track. It is very simple and only uses around of 10'000 - 20'000 triangles. It should run on any PC but it won't, it needs a really good graphics-card to run at a decent framerate. Can you write some methods or links to sites which would help me make my scene/game more efective? my game can be downloaded from here or directly from here

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  • Signed_request lost in ASP.NET session, confusing my website

    - by Csabi
    I have an ASP.NET MVC 3 website which is available both from a specific public url, and I'm also making be available as a Facebook App. Inside my website logic, in some places I have to determine whether the current request is from the Facebook-app, or from the public website, because I want to display content based on this environment. So, for eg. if the user is using my site as a facebook-app, then I want to display a picture, and if the user is using my site normally, then I don't wanna display a picture. To determine whether I'm from a Facebook app, I check the "signed_request" in the HttpContext.Request, and store it in the HttpSession to be available for my other actions, not just for that action (url) which is defined for my Facebook app. So when a child-action is executed, I can determine based on the Session, that the website is used as a FB-app or not. The problem happens, when the Session times out, because then althought the logic is still running inside Facebook, my logic thinks it's not inside Facebook. Any advice?

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