Is game development Subcontracted?
- by Darv
I was having a conversation with someone who believed that components of a games code where subcontracted out to programmers in different countries where it would be cheaper, then assembled by the local company.
I understand that people often use pre-built engines but I would think that making the actual game would require people to work closely in the same studio.
I couldn't find much clear information on this when I looked, does anyone know?