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  • Latency on mobile networks (Android)

    - by Meep3D
    I am planning to give mobile phone development a shot and was thinking about making some simple multiplayer games. I know latency over local wifi is probably fine but what are the issues with latency over GPRS/3G? I've searched and the best I've seen is someone saying it was 'high', without presenting any concrete numbers. I suppose latency fluctuations are important as well - does anyone have any info on this?

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  • MonoDevelop seems to hang (not unresponsive) when building csprojs

    - by Michael Shimmins
    Building a solution from Visual Studio in mono develop seems to have some issues. I'm hoping someone else has experienced this and has some suggestions. The actual dcms process goes pretty quickly, but in between projects it hangs after printing: Building: XXX.YYY.ZZZ (Debug) After a few minutes (been 10 so far on this current run), it jumps to: Performing main compilation... /Library/Frameworks/Mono.framework/Versions/2.10.1/bin/dmcs /noconfig "/... Build complete -- 0 errors, 0 warnings Building: XXX.YYY.ZZZ (Debug) Then hangs again for another few minutes. This is a sln file with 29 csproj projects in it that was originally created in Visual Studio 2010. I'm wondering if there is a better way to set this up - potentially a native MD file format?

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