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  • how do you release code like a static library in windows

    - by djones2010
    I had a question with regards doing an official release of code. Its my first time using VS2008 so bear with me. I have my header file that has the api's which grant them access to the lib. now there is a debug and a release version that is talked about. how do i give these to my client? do i need to give them both folders or just the lib file along with the header file for that lib. The lib is ready for use directly. but i am a little confused between debug vs release. thanks

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  • pointer to preallocated memory as an input parameter and have the function fill it

    - by djones2010
    test code: void modify_it(char * mystuff) { char test[7] = "123456"; //last element is null i presume for c style strings here. //static char test[] = "123123"; //when i do this i thought i should be able to gain access to this bit of memory when the function is destroyed but that does not seem to be the case. //char * test = new char[7]; //this is also creating memory on stack and not the heap i reckon and gets destroyed once the function is done with. strcpy_s(mystuff,7,test); //this does the job as long as memory for mystuff has been allocated outside the function. mystuff = test; //this does not work. I know with c style strings you can't just do string assignments they have to be actually copied. in this case I was using this in conjunction with static char test thinking by having it as static the memory would not get destroyed and i can then simply point mystuff to test and be done with it. i would later have address the memory cleanup in the main function. but anyway this never worked. } int main(void) { char * mystuff = new char [7]; //allocate memory on heap where the pointer will point cool(mystuff); std::string test_case(mystuff); std::cout<<test_case.c_str(); //this is the only way i know how to use cout by making it into a string c++ string. delete [] mystuff; return 0; } in the case, of a static array in the function why would it not work. in the case, when i allocated memory using new in the function does it get created on the stack or heap? in the case, i have string which needs to be copied into a char * form. everything i see usually requires const char* instead of just char*. I know i could use reference to take care of this easy. Or char ** to send in the pointer and do it that way. But i just wanted to know if I could do it with just char *. Anyway your thoughts and comments plus any examples would be very helpful.

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  • when creating a release version I get the following warnings (vs 2008 settings)

    - by djones2010
    warning lnk4075:ignoring /editandcontinue due to /opt:icp specification error lnk2005: initp+misc_invarg already defined in libcmtd.lib(invarg.obj) i have many more errors lnk2005 all int he libcmt.lib file in the invarg.obj also lnk2098:: defaultlib conflicts with use of other libs. when i had it as debug it was all working i just started to make a release and everything went south. could I get some help how to do the release version the lib i was using is a composite lib which was working with my test app. however before i do the final release i wanted to test the release version of my lib but when i include that into my test app i got the aforementioned errors

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  • when to use const char *

    - by djones2010
    If i have a function api that expects a 14 digit input and returns a 6 digit output. I basically define the input as a const char *. would that be the correct and safe thing to do? also why would I not want to just do char * which I could but it seems more prudent to use const char * in that case especially since its an api that i am providing. so for different input values I generate 6 digit codes.

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