How do I create a big multiplayer world in UDK?
- by Dorpe
I want to create a big multiplayer world in UDK and I'm having a few difficulties.
I created the biggest terrain possible but then any terrain related action I do takes forever. However, I've seen videos of people make same size terrain and working without a problem. My pc is strong enough, so maybe someone can tell me what I'm doing wrong.
I want to make it even bigger then the biggest terrain size, so I was thinking of doing level streaming but then I read that streaming is working server side which means if I have a player on every terrain all terrains will still be loaded and I want to save as much memory possible so it will work well online.
Thanks for any help you can give.